[WIP] Mangog for Daz3D

MythconsMythcons Posts: 123
edited September 2015 in Art Studio

Just thought I'd post a few photos of a custom character I'm working on. He will be free to download when I am finished. I may have to clear it with the Daz3D, to make sure I am not violating any sharing policies.

The character has a unique Mesh, but conforms fairly well to most Genesis poses as it uses same bone labeling. He cannot use Daz Genesis wearables, though. If the autofit tries to attach the clothing, the program crashes. He will have unqiue gear, though.

These renders aren't great. I'm not a render artist.

Thoughts/suggestions welcome.

MangogD3D02.png
671 x 695 - 480K
MangogD3D03.png
697 x 732 - 417K
MangogD3D04.png
937 x 778 - 704K
Post edited by Mythcons on

Comments

  • bighbigh Posts: 8,147

    very cool - good modeling

  • bigh said:

    very cool - good modeling

     

    Thanks much. I've been working on him for a few days, but still has a ways to go. The character (Mangog) is a Marvel Comics license, so cannot be sold, but I assume can be given freely.

    I plan to give him expressions, armor, and a posable tail.

  • bighbigh Posts: 8,147
    Mythcons said:
    bigh said:

    very cool - good modeling

     

    Thanks much. I've been working on him for a few days, but still has a ways to go. The character (Mangog) is a Marvel Comics license, so cannot be sold, but I assume can be given freely.

    I plan to give him expressions, armor, and a posable tail.

    sounds cool !

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