LAMH player, real fur, etc Daz Big Cat 2

HorusRaHorusRa Posts: 1,664

Hey all,

The new animal sale got me thinking; the last animal sale I picked up Daz Big Cats 2 and it mentioned getting the LAMH free player for use with the fur, which I did. However, once loading the LAMH player/fur it shows the fur in preview as green strands but when it renders it does nothing to the cat, they just look default. Is there something special you have to do? Do u have to buy the full version of LAMH (http://www.daz3d.com/look-at-my-hair), and what is up this this product by the same pa's: http://www.daz3d.com/real-fur-for-big-cats-2 ? Anyone with experience with all this? I could use some direction, as I'm lost concerning these products.

Thanks

Comments

  • mjc1016mjc1016 Posts: 15,001

    Which renderer...because the default LAMH hair won't render in Iray, it needs to be converted to an obj to be able to render in Iray, and I don't think the free player can do that.

  • HorusRaHorusRa Posts: 1,664
    edited August 2017

    -

    Post edited by HorusRa on
  • mjc1016mjc1016 Posts: 15,001

    Yeah, to do the conversion I think you do need the full version.

  • HorusRaHorusRa Posts: 1,664

    Actually, yes it was IRay because I just test rendered the White Tiger with LAMH free player with 3Delight. Wow, he is very beautiful.
    Conversion? You mean to convert the fur to an object to be rendered under IRay?

  • mjc1016mjc1016 Posts: 15,001
    HorusRa said:

     You mean to convert the fur to an object to be rendered under IRay?

    Yep.  It makes a somewhat poly heavy scene, but it does work well.

  • HorusRaHorusRa Posts: 1,664

    ok, thanks.

  • Real fur is a Carrara product

    only useable in Carrara

    free player does convert to geometry for the LAMH ones

  • HorusRaHorusRa Posts: 1,664

    Real fur is a Carrara product

    only useable in Carrara

    It better not be. It says DS 4.8    I have Carrara but don't need Real Fur for it. If its for Carrara, Daz screwed up on the product page.

    free player does convert to geometry for the LAMH ones

    I'm not sure what you mean by "the LAMH ones."

     

  • Ah sorry checked link, it is LAMH

    there is a similar named product I confused it with, my bad

  • But yes player exports geometry too

    you must pose the figure how you want it rendered as fur is a solid not rigged mesh

  • HorusRaHorusRa Posts: 1,664

    But yes player exports geometry too

    you must pose the figure how you want it rendered as fur is a solid not rigged mesh

    Ok, I'll have to learn about this exporting thing. I know nothing about that. As far as the posing, you are right, I just found out the hard way, I went to move and pose the tiger, not sure what I ended up doing exactly to do it, but Studio didn't like it and crashed. I got it right a few minutes later though.

     

  • KA1KA1 Posts: 1,012

    I've done all mine another route as had never considered the conversion one! I render the scene in iRay then match the lighting for the cat in a 3Delight render, results that way aren't too bad once combined...

    Lioness1.jpg
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  • BeeMKayBeeMKay Posts: 7,019
    edited September 2015

    AllessandroAm posted a tutorial how to use LAHM in Iray, by converting to obj. It's pretty simple:

    http://youtu.be/r2BUfsF8qlI

     

    For animals with lots of hair, he suggests that you half the number of hairs, and increase the hair's width, rather than converting all the hair.

    Here's what it looks like used on the fox (the rest of the fox is default conversion to Irayonly, mats need more work):

    Post edited by BeeMKay on
  • HorusRaHorusRa Posts: 1,664

    Did a quick 3delight render last night. I love this fur (LAMH). I don't understand how to convert it for use in IRay though. Looks like "Real Fur" changed all my "Big Cats 2" to LAMH figures, but I see no conversion options. Is that done somehwre else, somehow?

    WhiteTigerResize.png
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  • HorusRaHorusRa Posts: 1,664
    edited September 2015

    Was a pain trying to figure out why the Tiger wouldn't pose with fur, but I finally figured it out. I'm guessing you click on "just" the animal (as the fur is seperate it seems), and then pose him/her, I noticed then the fur "jumped" back on the animal under that pose. Couldn't seem to get it to pose any other way, so I assumed that must be it.

    Post edited by HorusRa on
  • HorusRaHorusRa Posts: 1,664
    HorusRa said:

     

    lee_lhs said:

    AllessandroAm posted a tutorial how to use LAHM in Iray, by converting to obj. It's pretty simple:

    http://youtu.be/r2BUfsF8qlI

     

    For animals with lots of hair, he suggests that you half the number of hairs, and increase the hair's width, rather than converting all the hair.

    ooops. sorry Lee, didnt notice the link u gave. I'll have to check that out. BTW, how are u posting the image like that without it being attachment? html? Nice btw. smiley

    lee_lhs said:

     

     

  • BeeMKayBeeMKay Posts: 7,019
    edited September 2015

    That's pretty simple, and you can also use it to post the image you upload as attachment inside of the thread.

    Simply select the "image" icon (1) and click on it (that's at the top of the comment field, right above the "Styles" dropdown menu).

    A popup window will open, and you just have to insert the link of your uploaded image into the URL field (2). Then, change the Width to 750 (3) if the image is wider than 750 pixels. everything larger will explode the forum layout. Click "OK" (4), and the image is there.

    By the way, if you want to display an attached image that way, you have to "Post Comment" first. Then copy the URL of the image, go to the small gers in the upper right corner of your post, until "Edit" shows up, then click on "Edit" and insert the image as described. Then, save the edited post with "Save Comment".

     

    upload image.JPG
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    Post edited by BeeMKay on
  • ChoholeChohole Posts: 33,604

    Width = 800 is the max size to use on the forums, not 750

  • BeeMKayBeeMKay Posts: 7,019
    Chohole said:

    Width = 800 is the max size to use on the forums, not 750

     

    That's true, but I had difficulties with some browsers & Screens when using the 800 width, so I make it a bit smaller than the max width.

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