Blendshapes missing importing to Unity
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Hello,
Even though i watched a lot of tutorials about it somehow when i exported to character to Unity, morphs-BlendShapes are missing. And yes on Daz export settings i make sure export morphs is checked but when i imported into Unity, there is no BlendShapes under Skinned Mesh Renderer. Also i make sure in Unity "Import BlendShapes" are checked. I'm exporting Genesis 8 Characters into Unity, my Daz version is 4.20 Pro and my Unity version is 2021.3.6f1