How to repair bent arms and twisted wrists?

zhihengzhiheng Posts: 10
edited March 2023 in Unreal Discussion

[How to repair bent arms and twisted wrists?] Please see the attached image. I did not make any changes after importing, only redirected the bones.

QQ图片20230322085037.png
668 x 675 - 693K
Post edited by Richard Haseltine on

Comments

  • Richard HaseltineRichard Haseltine Posts: 96,219
    edited March 2023

    Looks a if it is overtwisting now - adding a full rotation instead of just the desired partial rotation, you may have twist applied to a bend bone, with a more limited transition in the weight map from 0% to 100% and there are two few loops to accommodate the effect.

    Post edited by Richard Haseltine on
  • zhihengzhiheng Posts: 10

    Richard Haseltine said:

    Looks a if it is overtwisting now - adding a full rotation instead of just the desired partial rotation, you may have twist applied to a bend bone, with a more limited transition in the weight map from 0% to 100% and there are two few loops to accommodate the effect.

    Thank you. According to your method, I solved the problem with this animation, but caused other normal animations to appear distorted. It doesn't seem like a perfect solution. 

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