Screen not filling up viewport.

I've been using Daz Studio 4.21 for a couple of months without any issues and yesterday when I fired it up to work on some scenes, I found the screen no longer fills up the viewport and seem to be somewhat detached. I've included a screenshot of my Daz GUI. I tried changing the layout but that didn't help. I reset Daz back to it's default setting but that also did not fix my problem. I resorted to reinstalling Daz, about a couple of hours of downloading and re-installing, I still have the same problem. I submitted a help ticket but haven't got a response yet. Anyone have the same problem? I have autoinstall checked for updates and I'm wondering if an update caused this. Changing the dimension presets in the render setting does alter the screen size but it never reattach itself back to the viewport. The screen for the aux viewport is also affected, displaying way off the aux viewport. Rendering the screen, does shows a normal picture. I also notice sometimes Daz studio doesn't start up when I select the Daz icon and I have to select it a second time. This wasn't the case the months prior. Any suggestions?

Daz_Viewport_Err.jpg
3840 x 2160 - 339K

Comments

  • Richard HaseltineRichard Haseltine Posts: 101,065

    That looks like a GPU/driver/OpenGL issue - what GPU(s) does your system have, if it has more then one (e.g. an Intel/AMD n the CPU and a stand-alone nVidia or AMD) which is daz Studio using (usually set from the control panel for the stand-alone card, which is accessible via right-click on the desktop)?

  • WolfdaleWolfdale Posts: 4

    I have an update. I was able to get the scren and viewport to merge back together by changing the "High DPI scaling override" to System. I intially had it on System (enhanced) which seem to have cause my problem. The other setting (there are 3 choices) is Applicaiton. On that setting, the screen and viewport were back together but the font on Daz GUI was too small to read. I have 4k monitor which I failed to mention. 

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