Unreal bridge what are the limits?

As even my new GPU is getting a hernia these days even after doubling Vram, I am looking to other rendering soultions.

I used to use Poser/Vue but then moved DS & Iray when they got their act together but now both seem to have stagnated a bit.

So my question is as its been around for a while now, what are the limits of thet Unreal Bridge?

1) Can you use Unreal to render a DS scene, lights, cameras, timeline etc?

2) Or is simply moving everything to UE and work within EU a better option?

3) Or is there an UE option I have missed here?

I'm asking as I am reading conflicting info about and are more than confused (MY BRAIN HURTS!).

Comments

  • The idea would be to move your characters and such to Unreal, then setup your scenes there.  The bridge doesn't currently move an entire scene.

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