DAZ Studio on PC with low resources
Crios
Posts: 2,761
in The Commons
I state one thing, this is not meant to be a controversy, but a simple curiosity. I wanted to know how many of us run DAZ Studio on older PCs?
How many don't use Iray because of biblical rendering times?
How many don't have NVidia on their PCs?
In short, how many of us are falling behind, and how do you go about using the DAZ?
Comments
I have a DELL Vostro was made in 2012 it has 16GB and GTX1050 which appears these days to be only there for decoration. :) although if i was a MAC user i would have changed it 3 times by now lol and I know two people who have done that and all they do is edit photos and basic office stuff.
My render times vary between 5 mins and 10 hours using Iray depending on what i am doing and the end purpose, I am saving for a new machine should be there by the summer hopefully.
I run daz 4.10 on a gtx980 machine with 16gigs of ram, and it renders Gen8 iray usually 3-4 minutes. my other machine runs 4.16 on a rtx card and is a bit faster.
I had, until last December, a 2012 vintage Win 7 machine as my DS machine. It had a GTX 1060 (6Gb) as the GPU and 24Gb RAM. I used it with DS4.15, but that was the last one I could with the GPU driver on Win7. Was pretty good, and I wouldn't have changed it apart from a bonus that I got at work.
Regards,
Richard
My last PC that I replaced a year ago was running a GTX 1050ti (4GB) with 16 GB RAM on Windows 10. It was not great. Nothing fit in the VRAM. But I generally have more patience than money, so I stuck with CPU rendering until I could afford something better. Current machine has an RTX 3050 (8 GB) with 32 GB RAM. It's still not ideal, but it's what I could afford. And it's significantly better than what I had. I use the scene optimizer on big scenes, and it's usually enough.
I'm still running on a 2012 PC with Win7 Pro, 32GB RAM and a GTX660 which no longer runs the newer versions of DS and Iray, so I am CPU rendering only. Actually my GTX660 only has 2GB VRAM so it hasn't been able to render a scene of any size for years.
I can't update to a DS version above 4.21.0.5 because they no longer supports Win 7 as I understand it.
My GTX660 runs dForce simulations really nicely (maybe not as fast as some people get, but I've what you never had you never miss).
My CPU runs Iray renders pretty slowly, but I put up with it.
I'd like to get a new fancy (speedy) PC but I have a reluctance to (a) discard my old one creating waste; (b) spend a lot of money on this hobby! But I think by the end of the year I'll probably succumb.
I'm actually using a 1060 with 6 GB vram and 16 GB ram. The monitor is driven by the ryzen apu so the 1060 is reserved for rendering. It does quite fine if I reduce the textures size and avoid HD figures/environments aka G9. Using it both for daz studio and blender, well mostly blender.
LOL I replaced my old computer just over a year ago. It was a Quad Core with 4 gigs of ram and no nvidia card. I couldn't do dforce at all with Daz 4.10 but if I wanted to let the computer run all night I could do iRay, if not then it would take a few hours in 3DL ... lol
Even though I have a much better computer, an i5 with 32 gigs of ram, I'm using an nvidia 650 graphics card till I can afford to get a better one and my renders take a couple hours on a small scene and over night for anything heavier.
I think the best thing to do in that situation is to stop going for the newer versions of characters and software, and see how far you can go with what you already have.At this point, I'm fine with G8. I was fine with G3. Ihave some V4 characters I would still be using if the current version of the software would load those older files. The new stuff may be better, but it's not that much better.
It looks like most people have decided to live with the long render times for Iray until they can afford to upgrade their graphics card or entire system. I took a different route.
In 2020 I used the stimulus check to buy a new computer. With the cost of Nvidia graphics cards at the time, I took a close look at the differences between Iray and 3dl renders and decided to stick with 3dl. My new computer cost less than some of the high end Nvidia cards at the time. If a render with multiple Genesis 3 charactters takes more than 10 minutes, I start looking at what is wrong with my scene. I use mostly G3 characters and am able to convert most Iray products to 3dl(but not hair). Since this is a hobby for me, I am quite happy with the results and saved several hundred dollars.
This has really helped on converting textures: https://www.daz3d.com/rssy-iray-to-3delight-converter-and-merchant-resource
System: AMD Ryzen 5 3600, Radeon RX 580, 8 GB RAM
I do have the RAM to upgrade to 16 GB, but have been too lazy to install it. Obviously, it isn't that important for my work or I would have installed it by now.
This is similar to my rig, and with the settings I use in Iray, I get pretty decent quality/speed trade-offs
...I used my stimulus cheque to get caught up on past due bills as well as a few necessities. Part of it did go to getting a 12 GB 3060 only to find my old X58 motherboard's BIOS wouldn't fully support it. I Still have it and trying to come up with the 970$ to get the rest of the components (including W11 Pro) that will work with it. Tough on a meagre SS pension that barely gets me by month to month.
I still use my older Win7 i7 with intel HD graphics 16GB RAM a lot
it's much better for CPU renders than my Win10 with the RTX2080Ti ...and only a Ryzen3 processor
some stuff exceeds 11GB of VRAM and if that happens the newer rig is useless
I use it a lot for Carrara native engine renders and many other programs which don't run well on the newer machine
weirdly that includes Particle Illusion and CapCut
For convert Iray to 3DL, i use the free script, but i must sleect all the surface one at one. This is more better, i must try to purchase it.