why does my models not look as good as the examples?
joihnsonlee
Posts: 0
why does my models not look as good as the examples in store or website? (in unity)
Comments
Daz content? You would probably need to adjust and refine material settings, then lighting would be the most likely explanation. People would really need some examples to be able to offer any conrete advice.
Mostly because of Unity setup and it's an issue not just for Daz models, it's all models, HDRP post processing stack is a hard nut to crack as is Lighting and others.
This is ROG Tavern and STF Bone Breaker running 60FPS on NVidia 2070 with 15 other Daz characters in Unity, and a second image below is with my custom Post Processing stack disabled. There are a lot of other things I do but just this one makes a considerable difference so it can look like Daz models are bad in Unity but it's more the setup in Unity.
My Custom Post Processing Stack Off:
Custom Post Processing Stack back on with some material setting changes to female, makes a big difference:
Please Remove