Custom action with shader?
JQP
Posts: 511
You know, where you have to CTRL-click the shader to get the dialog to ignore or replace textures - is there a way to create a custom action with these? Doing it the usual way creates a custom action that doesn't seem to do anything, and definitely doesn't get me the dialog. I find myself using a few shaders a lot and it's a pain to navigate back to the same spot in the library over and over.
Comments
You mean have the dialogue open when the preset is launched as a custom action? it should still be hold the ctrl-key down - as far as I know the state of the key is checked by the preset code (that's how the script-based presets worked, but with the .duf presets the logic is in DS not the preset).