Mirroring Props?
Stretch65
Posts: 166
Hi,
I've just finished posing a pistol in the right hand of my G2F figure (see image below). The pistol grip is just how I want it. Now, I want to create an exact left-hand version of it. It's easy to mirror the right hand pose to the left hand - DAZ Studio's Symmetry Dialog takes care of that. But I can't figure out how to transform the pistol so it fits perfectly in the left hand (at least not without manual fine-tuning). I don't suppose there's any way of mirroring a prop (i.e. the pistol) in the YZ plane? (I'm afraid the math eludes me)
Image removed for nudity. Please see this thread for info: http://www.daz3d.com/forums/discussion/3279/acceptable-ways-of-handling-nudityPost edited by fixmypcmike on
Comments
Not sure if this will work for your situation, however you can set the X (or whatever) dimension to -100. I think there might have been a side effect that it will show entirely black in the viewport, although it will render normally.