Mirroring Props?

Stretch65Stretch65 Posts: 166

Hi,

I've just finished posing a pistol in the right hand of my G2F figure (see image below).  The pistol grip is just how I want it.  Now, I want to create an exact left-hand version of it.  It's easy to mirror the right hand pose to the left hand - DAZ Studio's Symmetry Dialog takes care of that.  But I can't figure out how to transform the pistol so it fits perfectly in the left hand (at least not without manual fine-tuning).  I don't suppose there's any way of mirroring a prop (i.e. the pistol) in the YZ plane?  (I'm afraid the math eludes me)

Image removed for nudity. Please see this thread for info: http://www.daz3d.com/forums/discussion/3279/acceptable-ways-of-handling-nudity
Post edited by fixmypcmike on

Comments

  • srieschsriesch Posts: 4,241

    Not sure if this will work for your situation, however you can set the X (or whatever) dimension to -100.  I think there might have been a side effect that it will show entirely black in the viewport, although it will render normally.

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