Show Us Your Bryce Renders Part 13

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Comments

  • HoroHoro Posts: 10,668

    Thank you mermaid.

  • huberthubert Posts: 414

    @ NGartplay, mermaid, Horo, Bunyip02: Thanks! I missed you too. I'll drop by here, occasionally. Promised!

    And I think that I should dust off my Bryce to create some Hubisms. ;)

    Till later.
    Hubert

  • mermaid010mermaid010 Posts: 5,512

    Looking forward to your Hubisms Hubert

  • HansmarHansmar Posts: 2,938

    Good works by several of you. Was away too long to comment on all individual ones. Hope to upload some again soon.

  • HoroHoro Posts: 10,668

    hubert - yes, dust off your Bryce so you can use it again.

    Hansmar . thank you.

  • mermaid010mermaid010 Posts: 5,512

    Thank Hansmar.

  • Bunyip02Bunyip02 Posts: 8,655

    Horo - Exquisite landscape !

    Hubert - Hubisms sound great !

    Hansmar - Thanks ! Looking forward to your uploads !

  • HoroHoro Posts: 10,668

    Thank you Bunyip02.

  • Bunyip02Bunyip02 Posts: 8,655
    edited October 30
    Poly TRex Bryce 1.jpg
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    Post edited by Bunyip02 on
  • Cool, reminds me of Sega 32X games like Virtua Racing.

  • mermaid010mermaid010 Posts: 5,512

    Very nice render Bunyip02

  • HoroHoro Posts: 10,668

    Cool Bunyip02.

  • mermaid010mermaid010 Posts: 5,512
    edited October 31

    The Trugloid model by MatCreator lit by an Hdri from the Hyper Texture Base.

    trugloid.jpg
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    Post edited by mermaid010 on
  • HoroHoro Posts: 10,668
    edited October 31

    mermaid - great very special object, I have a few by MatCreator but this one I have never seen before. Really great how you present it here, fantastic.

    Three self made terrains with materials from Gritstone Hills, Grand Mountains and Terrain Stacking. Part of the clouds are from the Sky Toolbox Expansion 1. More clouds and ambient light by an HDRI from High Resolution Terrains 4. The key light is by the sun.

    Foothills

    Foothills.jpg
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    Post edited by Horo on
  • mermaid010mermaid010 Posts: 5,512

    Thanks Horo, your scene is fantastic too 

  • Bunyip02Bunyip02 Posts: 8,655

    Past as Future - Thanks ! Had fun making the TRex !

    Mermaid - Thanks ! Absolutely fabulous widget scene !

    Horo - Thanks ! Another excellent landscape !

  • mermaid010mermaid010 Posts: 5,512

    Thanks Bunyip02

  • huberthubert Posts: 414
    edited November 1

    @Bunyip: Cool scene. Simple and effective.

    @mermaid: Fascinating! Well put into scene.

    @Horo: Fantastic landscape with impressive terrains/textures.

     

    @All: It will take some time to 'dust off' my Bryce. At least, I already found the 'Shiny Spheres' on my attic! :)


    Bryce4 scene and render:
    - The cobweb image texture is from 'pngtree.com'.
    - I created the "wrapping-effect" which covers the 3 spheres in Cinema 4D. Exported it from there as a mesh and applied the cobweb texture in Bryce.
    - Hue and contrast slightly adjusted in postwork.
    - The dust is a Volumetric Mat on a flat cylinder.
     

    https://hubert-schaefer.com/hubert/bryce4/Shiny-Spheres_cobweb_wooden-floor_final.jpg

    Post edited by hubert on
  • HansmarHansmar Posts: 2,938
    edited November 1

    Nice lowpoly work Bunyip02.

    Wonderful presentation of Matcreator's object, great colours, Mermaid.

    Great landscaping and rendering again, Horo.

    Three renders from a garden full of flowers. These flowers were made using Plant Factory. Mostly followed tutorials to create these. Three variants of each species (if I remember correctly) and multiple manually placed instances. The bunny is a freeby.

    garden2.jpg
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    garden2a.jpg
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    garden2b.jpg
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    Post edited by Hansmar on
  • HoroHoro Posts: 10,668

    Thank you mermaid and Bunyip02.

    hubert - thank you. Great cobweb render, cool idea.

    Hansmar - thank you. Three very nice renders of garden plants and flowers.

  • mermaid010mermaid010 Posts: 5,512

    Thanks Hubert, very nice idea with the cobweb, I like the dusty floor.

    Thanks Hansmar 3 beautiful garden renders, the plants are awesome.

  • NGartplayNGartplay Posts: 3,122

    Horo, love your vegetation on your terrains.

    bunyip, that T-rex looks like he's walking in another T-rex's mouth

    mermaid, that looks very Halloweeny..like a skull in the center.

    hubert, the web wrapping is so cool.  I can think of lots of things to wrap with that web.

    Hansmar, such pleasant images.  Lots of vegetation.  Looks like a field full of grass and flowers.  Perfect spot for a hare/rabbit.

  • Bunyip02Bunyip02 Posts: 8,655

    Hubert - Thanks ! Wonderful scene !

    Hansmar - Thanks ! Superb renders, first is my favourite !

    NGartplay - Thanks ! Had not thought of the trees/hills as a TRex mouth but now that you mention it ....

  • HoroHoro Posts: 10,668

    Thank you NGartplay.

  • mermaid010mermaid010 Posts: 5,512

    Thanks NGartplay

  • HansmarHansmar Posts: 2,938

    Hubert, apparently not really necessary to dust off your skills. Just your attic needs some dusting. Fantastic image.

    Horo, Mermaid, NGartplay, Bunyip, Thank you.

  • HansmarHansmar Posts: 2,938
    edited November 2

    More renders, this time no trees, but terrains and sea (and some items).

    First two are from the same terrain set up, using the terrain editor. Sky and lights are different. I used one of the skies by David and Horo (from fantastic skies) in the first one. In the second one, I used a surfer dude from DAZ and a volumetric cloud slab from one of David B's sets. The guy still has to walk some way to actually reach the sea.

    The last one contains a DTE generated terrain from a set by David B, statues from the Enchanted Island set, a 2D foam and swirl plane (I think it is part of the terrain set) and Vernicek's sailing boat. There is also a volumetric cloud slab by David B in this scene.

    atthesea.jpg
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    atthesea2.jpg
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    DTE_scape_p21_s1_plus.jpg
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    Post edited by Hansmar on
  • HoroHoro Posts: 10,668
    edited November 2

    Hansmar - three very nicely done different landscapes.

    Toon Alien, Chomper, und Emotiguys are from Daz 3D. They stand on a Fading Disk. Background and ambient light by the IceFire3-MD HDRI (unpublished, an earlier version comes with Bryce 7.1, yet another version is in the HDRI Pack 2). A bit of additional light by the sun. No agreement yet whereto they should go.

    Whereto

    Whereto.jpg
    1200 x 900 - 139K
    Post edited by Horo on
  • Past as FuturePast as Future Posts: 193
    edited November 2

    Horo - pretty funny scene you have there. Emotiguys remind me of Cheshire Cat. Previous picture (landscape) is also pleasant.

    Hansmar - lovely landscapes! They have great feel of (visual) rhythm to them. And the second one (with surfer) has a gorgeous composition. Also good flowers demonstration. 

    hubert - what a cool (and "dusty" idea)! I'm glad you found "shiny things"... By the way, how flat is volumetric cylinder? It still has some height, right?

    mermaid010 - wow! Very alien shape... well, MatCreator is great at that. And you did a gorgeous presentation for it! I love how colourful it is. One question, though... Is this regular or premium? I feel it might be a bit noisy, so I wonder if it could be reduced with bigger RPP (but that might increase render time as well).

    P.S.

    Horo, also... these hands really tricked my mind! Took me some time to understand what goes where...

    Post edited by Past as Future on
  • HoroHoro Posts: 10,668

    Past as Future - thank you. The hands are from the Emotiguys: on the Toon Alien right arm and behind the Chompers head from the one near the bottom and the other two by the one with the tongue out.

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