dForce Beachcomber Hair simulation
![jhogenboom_da69c035a9](https://secure.gravatar.com/avatar/2e6ed1ffc4df211521c76b25c56ffff2?&r=pg&s=100&d=https%3A%2F%2Fvanillicon.com%2F2e6ed1ffc4df211521c76b25c56ffff2_100.png)
It just took about two hours for this hair to simulate. Is there a way to speed that up? Thanks for your help.
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It just took about two hours for this hair to simulate. Is there a way to speed that up? Thanks for your help.
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It just took 20 seconds to finish a simulation with 'Start Bones From Memorized Pose' on a G8 figure in sitting pose on my side. You may first try a simulation on a bare G8 base figure to see if there's any problem. If there no problem, go back to your scene:
1) Select 2 sub-nodes (Top & Bottome) under the root node of Beachcomber Hair Cap G8M, turn off Preview PR Hairs
2) Select all other wearables on the figure, filter 'Smoothing', turn them off. Then simulate....
AHA! I bet I left preview on. Thanks. I'll try this.
Oh, did you ? Hoho ~~ don't do that before sim.![enlightened enlightened](https://www.daz3d.com/forums/plugins/ckeditor/js/ckeditor/plugins/smiley/images/lightbulb.png)