simple bg and floor scene

AnymatterAnymatter Posts: 95

hi members,

pls take a look at the pic below.  i wish to create a simple scene such as this. the background and floor colors seems perfectly blended we couldnt even tell where is the horizon line anymore. any idea?

Post edited by Anymatter on

Comments

  • macleanmaclean Posts: 2,438

    You need a photographic backdrop for this. You could use Fashion Studio, or there are a number of other similar products in the store.

    http://www.daz3d.com/shop/fashion-studio

    Disclaimer - Fashion Studio is one of my older products, so you may need to tinker a bit with the materials - for example, for Iray renders.

  • maclean said:

    You need a photographic backdrop for this. You could use Fashion Studio, or there are a number of other similar products in the store.

    http://www.daz3d.com/shop/fashion-studio

    Disclaimer - Fashion Studio is one of my older products, so you may need to tinker a bit with the materials - for example, for Iray renders.

    thx! it  would be great if there are tricks just by using shader mixer and primitives plane. besides its an animated view, camera moves at every angles so a single static backdrop is not enough..

  • macleanmaclean Posts: 2,438

    A plane won't do it because you need a rounded surface just behind the figure so you don't get stark shadows. But you could probably do it with a large sphere.

    You'd need to create a sphere primitive in DS, then flip the polys so they face inwards. I *think* you can do it in the Geometry Editor, but I don't know the exact steps. Maybe someone who uses it will chime in. Or start a new thread to ask how it's done.

  • maclean said:

    A plane won't do it because you need a rounded surface just behind the figure so you don't get stark shadows. But you could probably do it with a large sphere.

    thx very much i wish the trick will do!

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