Daz Studio with Blacksmith3D
Just purchased Blacksmith3D to texture some of the objects I use in Daz Studio. BS3D imports DUF files with a single object but doesn't support export of DUF files. If I export as CR2 it asks for the original CR2 - which I don't have because I imported a DUF file. So if I need to create a CR2 from DAZ studio anyway I could have just imported that into BS3D. This is a bit confusing. Anyone know the easiest way to go from DAZ Studio to BS3D and back again with the new texture and morphing?
Comments
If you are painting on the figure you need to bake that to texture maps and save them.