Daz to Blender issue - hair and pose
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Hi guys,
I used Victoria HD 9 in DAZ, added some hair, facial expression and a lay down pose. I sent it to Blender using the bridge (fyi I installed DAZ a couples of weeks ago and Blender about a month ago, I should have the lastest versions then) and I am facing 2 annoying issues.
1. the pose partly imported - the arms seem really wrong and the rest of the pose seems all right. I tried with another pose and same issue, one arm was wrong.
2. The hair got sent to blender kind like the avatar'd stayed in a A-pose, so the hair stayed up in the air whereas the avatar is lying down.
I am wondering if I am the only one having these issues and I hope someone will be able to help out.
Thanks!
Blender : 3.6
Daz 4.21 pro
Comments
Actually DTB bridge cannot handle a Strand-based Hair (SBH). Strongly suggest you use Diffeomorphic Daz Importer add-on which can handle and convert SBH, as well as assuring correct poses.
Thanks a lot, that's very helpful.
I'll download the add-on and hopefully that will help me go on with the 3D scene that I am doing.