Adjust rigging to shape, for just a head morph

RAMWolffRAMWolff Posts: 10,212
edited October 2023 in The Commons

Adjust rigging to shape, for just a head morph, do I need to include the face rigging for that or no?  

Adjust Rigging to Shape.jpg
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Post edited by RAMWolff on

Comments

  • If it is affected, yes.

  • RAMWolffRAMWolff Posts: 10,212

    OK 

     

  • RAMWolffRAMWolff Posts: 10,212

    MAN,  I need to do some brushing up on all this.  I did the usual set to shape and then ERC'd it and it was just the head and yet the body morphed taller when I applied the morph.  Also the eyes got VERY small, like -3.00 or something like that.  It was a mess so I just kept the body shape that didn't seem to have those issues.  Is there a tutorial out there to wrangle all this together properly?  This is really annoying.  I'd be better off recreating these head shapes from scratch rather than all this extra work.  YUK!  angry

  • crosswindcrosswind Posts: 6,998
    edited October 2023

    To assure the expression dials work correctly, yes you should, just check Head and its children nodes.

    Normally a head morph won't affect body morph unless it includes delta vertices on the body morph, or you wrongly ERC freezed somthing... Check the items in the list of Freeze Properties...

     

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    Post edited by crosswind on
  • RAMWolffRAMWolff Posts: 10,212

    Thank you.  I did remember that much about all this but I must have not paid close attention to the list of body parts included.  When I have a little more time I'll try to get my work flow moving in a better direction or as I mentioned I'll just recreate the head shapes in ZBrush and move forward.  The transfer script may be good for body morphs but all the issues with the eyes is really not good.  I'm tempted to return this script as it's not been a month yet.  

  • crosswindcrosswind Posts: 6,998

    RAMWolff said:

    Thank you.  I did remember that much about all this but I must have not paid close attention to the list of body parts included.  When I have a little more time I'll try to get my work flow moving in a better direction or as I mentioned I'll just recreate the head shapes in ZBrush and move forward.  The transfer script may be good for body morphs but all the issues with the eyes is really not good.  I'm tempted to return this script as it's not been a month yet.  

    Yeah, no problem. Pls take your time.

  • Some may also include the neck area; I have been known to select the neck too along with the head.

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