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hi i want blender clothes to fit in daz 3d models.
Then they need to be modelled around the daz figuer, ideally in its zero shape and pose, after which (assuming you wish to use them in daz Studio) they can either be dForce simulated or rigged using the Transfer Utility.
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Then they need to be modelled around the daz figuer, ideally in its zero shape and pose, after which (assuming you wish to use them in daz Studio) they can either be dForce simulated or rigged using the Transfer Utility.