Consistent crash in v4.5.0.114 pro
Dell Inspiron M5010
AMD Phenom II N870 Triple-Core Processor 2.3 GHz
6GB RAM
Win 7 x64
Every time I set 3 0r 4 custom textures on the genesis model, the program crashes; must have tried it over 30 times. I've tried it slow and fast with almost everything else disabled on the system... Is this a known issue, or am I uniquely bestowed this wonderful glitch?
Thanks for taking the time to look,
~Eric
Adding an update 08/29/2012
I've gotten the same error seemingly at random a few times as well now. Found a workaround for now... simply set the compatibility mode for DS 4.5 pro to Vista SP 2, and I haven't had a crash since. Unfortunately, the speed of processing operations slowed way down as well. Still hoping to figure out exactly what's causing the blip and fixing it, but at least I can get things done for now. I'm posting this in case anyone else is having similar issues and might benefit..
Comments
What does the log file say after the crash? Help > troubleshooting > View Log File.
Are there any error messages?
Sorry, here's some specifics"
via windows error report I get this (There's no record in the DAZ's log. It just cuts off and then the program start-up procedure repeats when I start it back up):
Two Separate incidents.
"
Problem Event Name: APPCRASH
Application Name: DAZStudio.exe
Application Version: 4.5.0.114
Application Timestamp: 502addc2
Fault Module Name: QtCore4.dll
Fault Module Version: 4.8.1.0
Fault Module Timestamp: 4fb31765
Exception Code: c0000005
Exception Offset: 0000000000153a1c
Problem Event Name: APPCRASH
Application Name: DAZStudio.exe
Application Version: 4.5.0.114
Application Timestamp: 502addc2
Fault Module Name: QtCore4.dll
Fault Module Version: 4.8.1.0
Fault Module Timestamp: 4fb31765
Exception Code: c0000005
Exception Offset: 0000000000153182
"
Whole lot of crashing goin on :)
As you can see, same culprit and exception code.
Your on a Dell craptop, so chances are it's your graphics chipset/card that's the problem.
Start DS and go "Help > Troubleshooting > about your video card" and post here the first 6 lines you see in there.
Here... a little more than the first 6 lines:
"
Current OpenGL Version:
3.3.9833 Compatibility Profile Context
OpenGL Provider:
ATI Technologies Inc.
Hardware:
ATI Mobility Radeon HD 4250
Features:
MultiTexturing
Supported
Shadow Map
Supported
Hardware Antialiasing
Supported
OpenGL Shading Language
Supported
Pixel Buffer
Supported
Pixel Buffer Size
Not Enabled
Maximum Number of Lights
8
Number of Texture Units
8
Maximum Texture Size
8192 x 8192
"
On any of your custom textures, are you using less than 16bit color depth? Are you using pngs, jpgs, or tifs?
I have an odd question: Does this happen only with a specific product? Could you apply this custom texture to a different product without ill effect?
(Sorry. Two questions, I know.)
Hey... I am using 24 bit jpegs, or rather trying to :)
Okay, shouldn't be an issue with those. We know there are issues with 4 and 8 bit PNGs though. If you want you can PM me and I'd be happy to test those textures on my system to see if I can duplicate your crashing.
Otherwise, you probably need to head over to http://bugs.daz3d.com (make an account if you don't have one already, it's different from your store/forum login, but I recommend you use the same name) and file a crash bug.