Importing from Blender to Daz3D and my boolean operation is gone...

Trying to do something very simple.  I made a wall from a stretched cube and punched a hole through it with a cylinder.  It shows up fine in Blender, but when I try to export it (with Apply Modifiers ticked on) and then import it into Daz, all I get is a solid wall.

Would anyone know what I might be doing wrong?

Thanks for your help!

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