Stonemason's Winter Terrains background showing through

I am using Stonemason's Winter Terrains as part of a scene but I'm having problems with the background showing through in some areas on closeups.  I've attached a render to show the problem.  I've tried a couple of things but other than moving the camera to try to hide the holes I can't seem to find an answer to the problem.  Any suggestions would be appreciated.

winterterholes.jpg
960 x 768 - 117K

Comments

  • mjc1016mjc1016 Posts: 15,001

    That almost looks like intersecting meshes to me...

    What, if any other geometry is present?

    What renderer are you using?

  • mjc1016 said:

    That almost looks like intersecting meshes to me...

    What, if any other geometry is present?

    What renderer are you using?

    I'm using 3DL.  I've tried a test render with just the Winter Terrains and the included lights/cameras to see if it was something I was adding to the scene but as soon as you go close you get the holes.  The only thing I can think is that you can't do real close ups.  My fix was to add a greyish/brown background and to make sure to have something in the way of the worst of the holes.  

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