Holiday Dreams Problem
novelist999
Posts: 90
I can't get this tree to render well in Poser 9. The arms comes out too thick and splotched with black. Any suggestions?
I've tried changing the displacement values and reversing the normals. Nothing seems to work.
Thanks!
ChristmasTree.jpg
1470 x 1500 - 220K
Comments
FWIW (I don't use Poser 9 but...) I had trouble with a similar prop; in my case it was DAZ's "yuletide" christmas tree in DAZ Studio 4.5. Took a long time (a couple of years actually) to figure it out; eventually I pretty much needed a whole new computer and a fresh install of DS 4.8 and the lates DIM.
Once things got going -- again, this took me a long time -- the results were something along these lines. I guess because of all the needle-work (high poly model?) and each needle is picking up and reflecting light and so on, these were long renders too!
Again, it's probably not your cup of tea... just trying to be helpful and offer some encouragement etc.
Thanks for your reply, Roman. Yes, it can take some time to figure out problems like this.
I have the Yuletide tree too. At first I had problems with that tree too. But I discovered that I could render it beautifully if I turned off "ambient occulsion." If ambient occlusion is on, my computer will run out of memory. I'm suspecting you encountered the same problem in Daz Studio.
As for the Holiday Dreams Tree, I've not tried to render it again. Maybe I'll render it in Daz studio. I'm not very experienced or skilled in Daz Studio, however, so I don't know if I'll get good results there either. He, he.
I got it, because I'm working on a vintage Christmas scene and thought it looked more like a vintage tree. It reminds me of the artificial trees of the 70s.
And Daz, if you're reading this, you need to darken your text and increase your font size. I have to increase my browser size 150% to read messages on this forum.
Oh nooo!! Not those holly-jolly Christmas thangs of the seventies!!! Yuc-, er, sorry I mean "yuk yuk"...
Oh yeah, I used to think that some of those had a certain charm; perhaps (even) the more they got removed from reality, the more they acquire a certain je ne sais quoi relative to what they were supposed to represent. What about mixing-and-matching some different media for the pine boughs: scratchboard or pipe cleaners or paint with sponge wedges and acrylic ink (or transparent acrylic medium and gouache) on glossy or metallic paper.
Like you I'm sure I have a collection of DAZ and other odds and ends that I thought might be good for something. Adam Thwaites has a number of un-usual shapes in his "free" Poser collection... maybe you could apply strange, inappropriate shaders or filters to some other DAZ tree or Poser model render to arrive at what you want. In particular I'm fascinated by what happens if you click on the wrong thing in Hexagon and the object explodes into a sort of pin-cushion or cloves-and-orange perfume ball... one site that may be of interest for filters is alienskin dot com; click on the fire or chrome/metallic wind or chicken fur or whatever and things go boom!
We have a "real life" eighties or nineties artificial tree that is very small (24 inches on a good day) that kind of takes things in a different direction. Reminds me of a book I used to have as a child, "The Littlest Christmas Tree" or something similar. Going back to the 1940's there were these strange little glass icicles that were filled with colored alcohol, mounted on top of a tiny bulb. When you turned the set on the heat from the bulb heated the fluid and animated the rising bubbles in the glass tube. But I'm dating myself...