DeepMotion vs Cascadeur?

I have been using DeepMotion with Genesis 8 with varying sucsess but not so much with Genesis 9.

I have just noticed cascadeur on sale but as many people on the forum have commented on it not working.

Can anyone comment on Cascadeur's current useability with Daz Studio?

and how it compares with DeepMotion?

Thanks?

Comments

  • GordigGordig Posts: 10,062

    I use and love Cascadeur, but it's an entirely different product from DeepMotion. Cascadeur works the same as any other 3D animation program, with the addition of AI-assisted posing and physics. I don't animate in DS, but it works great with C4D and Houdini.

  • MouserMouser Posts: 675
    edited November 2023

    Gordig said:

    I use and love Cascadeur, but it's an entirely different product from DeepMotion. Cascadeur works the same as any other 3D animation program, with the addition of AI-assisted posing and physics. I don't animate in DS, but it works great with C4D and Houdini.

    I have used Poser, Hash, Blender, Lightwave & Maya in the past but for the moment I'm trying to keep applications to a minimum especialy with subscription becoming the norm, so I am looking at an animation solution for Daz Studio.

    My concern is that people are having issues getting Cascadeur to work properly with DS?

    or are these issues the exception and not the norm?

    Post edited by Mouser on
  • GordigGordig Posts: 10,062

    I just tried importing one of my animations into DS, and it worked (although I forgot to disable the face rig, so the head ended up really wonky).

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