Adding my own images to computer screens appearing in scenes
KevinGrant
Posts: 5
I'm constructing a scene which has computer screens as elements. I'd like to place my images (jpegs) on the screens, and have Daz process them as regards perspective, shifts in viewpoint, and so forth, just as it does with everything else. What techniques exist for doing this?
Thanks,
Kevin
Comments
It depends on the monitor prop that you use. The last time I used something like this, the screen was a separate surface, so it was as simple as changing the diffuse image to my own screenshot in the surfaces tab.
If the screen isn't already it's own surface, you can create a new surface.
To select individual polygons and create a new surface: Tools > "Geometry Editor". In the viewport, click on one poly to select it then hold Ctrl down and select any other polygons you want (or optionally you can right-click, Geometry > "selection mode" and select with a rectangle (marquee) or by freehand drawing (lasso)). To remove a polygon from a group of selected polygons, ALT key and Left Mouse. Right click and choose Geometry Assignment > Create Surface from Selected.
If the surface doesn't nicely map to a rectangle of the appropriate size and position, you can also adjust the horizontal and vertical tiling parameters in the Surfaces pane until it lines up (or of course remap it.)