Solved - Genesis 9 No eyes

JasmineSkunkJasmineSkunk Posts: 1,906
edited December 2023 in The Commons

Anyone know how to fix this? Their eyes show in the viewport. Applying different eye mats does nothing.to fix it. It looks like the mats are applied in the surface tab. I am stumped.

eyesblank.jpg
1920 x 1080 - 628K
Post edited by JasmineSkunk on

Comments

  • Oso3DOso3D Posts: 15,011

    In Genesis 9, several anatomical elements are separate objects that are 'worn' like clothing: eyes, tears, mouth, eyebrows, eyelashes.

    Many eye materials are set up as 'hierarchical materials', so it doesn't matter if you have the body selected and use them.

    However, if the eye materials are set up as normal 'material presets', you need to select the eyes to apply them. It's like if you tried to change glove materials when you have the figure, and not the gloves, selected.

     

  • Thank you, Oso! :)
  • Sometimes the eyes look blank when you load the figure. Run a render and they will show up in that case
  • JasmineSkunkJasmineSkunk Posts: 1,906
    edited December 2023

    myotherworld said:

    Sometimes the eyes look blank when you load the figure. Run a render and they will show up in that case

    That's what was weird. They showed in the viewport but not the render.  But, I think it must be what Oso said, because I had saved the shape as a "character" but didn't also save the eyes and stuff. When I went back to the scene I had saved the shape from and saved it "fully" it seemed to fix it. smiley

    Post edited by JasmineSkunk on
  • crosswindcrosswind Posts: 6,994

    From the screenshot, there is no texture map in Base Color slots of Left/Right Eyes... that's why the "eyeballs" are white...

    And there's no icon of Content Type on the thumbnails of eye colors Material Presets, that's not good...'cause you cannot tell if the presets are H.Material Preset or normal Material Presets... Did you install the product via DIM?

    SNAG-2023-12-29-0165.png
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  • JasmineSkunkJasmineSkunk Posts: 1,906
    edited December 2023
    Double post
    Post edited by JasmineSkunk on
  • JasmineSkunkJasmineSkunk Posts: 1,906
    edited December 2023

    Sorry to confuse! smiley

    Okay, so the reason you don't see anything listed in the base color is because I have the entire eye "section" and all it's surfaces selected in the screen shot. But - when I selected just one eye or any one parameter alone, the image file showed as usual.

    Yes, I installed using DIM.

    As I touched on earlier... I think the problem was this: I saved the character as a character preset. (I also thankfully saved it as a scene) So... When I went to test my preset I made - everything seemed to load just fine. And the eyes could be seen in the viewport as usual. It wasn't until I tried to render that I saw any problem...

    But I was confused by it because I COULD see the eyes in the viewport and the surface tab DID show the textures applied. I think the trouble was from when I saved the character preset, I only had Genesis 9 selected and didn't have her other "parts" selected, like her eyes. (Like Oso said) Once I went back to my saved scene and made sure I had all the parts selected before saving my character preset... Everything turned out okay. smiley

    Post edited by JasmineSkunk on
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