Colm Jackson new character releases - what is that texture style?

davesodaveso Posts: 7,024

I've noticed the newer Colm Jackson character releases appear more like an illustration style , not realism oriented. Am i right there or is it just the way the promos are rendered? 
Example: CJ Anya For Genesis 9 | Daz 3D  The last 4 or 5 have been this style. 

Comments

  • FSMCDesignsFSMCDesigns Posts: 12,755

    Just looks like a combination of lighting and some post work to me

  • columbinecolumbine Posts: 455
    edited January 4

    I got into a little trouble the last time I went here, so I will try to keep it tactful and say that I personally find it nearly impossible to tell what the figure will actually look like in my renders from the images on a typical store page for a CJ character. It's something about the way they're lit. I have used Lynx in several stories at ths point and I have not yet once managed to do a render of her that bears the slightest resemblance to any of the images on her store page.

    Edit: This may not have always been the case with his store pages, but it goes back as far as Ash Nuin, whom I use all the time (she's the base for one of my regular recurring characters). Aiisha, on the other hand, who may be one of my favorite characters of all time, looks exactly the way she does in her store renders. So go figure. I don't know what he started doing differently or why he started to do it.

    Post edited by columbine on
  • davesodaveso Posts: 7,024

    perhaps he's developing a new lighting rig. I just tried lighting and rendering Anya a few ways and she looks nothing like the promo pics, which is fine for me actually. 

  • Faeryl WomynFaeryl Womyn Posts: 3,628

    LOL I just checked the link to the character ... Xena lives lol

  • columbinecolumbine Posts: 455

    Faeryl Womyn said:

    LOL I just checked the link to the character ... Xena lives lol

    In fact my very first reaction the day it came on sale was "Oh, we're doing Lucy Lawless, are we?"

    (It's a pretty good figure, and I don't want to sound like I'm knocking CJ, I own and love a lot of his stuff. But I already have a bunch of figures I could plausibly make into Xena if I needed that kind of thing.)

  • GordigGordig Posts: 10,062

    FSMCDesigns said:

    Just looks like a combination of lighting and some post work to me

    Yeah, it just looks like a color grade to me.

  • markusmaternmarkusmatern Posts: 559
    edited January 5

    You may take a look at this little post processing YouTube series Colm Jackson did with Jay Verluis.

    ColmJacksonPostprocessing.jpg
    1920 x 1080 - 256K
    Post edited by markusmatern on
  •  It's post processing. I had renders with similar style done with Photoshop.

    This is why I think Mousso and Bluejaunte have best promotional renders. IMO. Characters posed in neutral soft lightning on empty neutral background might not be an eyecandy, but it's a precise showcase of how the character model and textures look.

  • GoggerGogger Posts: 2,400

    I like seeing BOTH actual renders (that I might be ble to replicate myself - after all that's why I bought the character!) as well as some polished post-worked images, but agree that there should be AT LEAST one set of renders showing the actual product.  I've seen some products that only have post-production images and they might be completely awesome, but make it hard to know what you are getting with your purchase. Conversely there are some vendors that do such basic, poor renders that one wonders how they ever make a sale. <shrug>

  • davesodaveso Posts: 7,024

    markusmatern said:

    You may take a look at this little post processing YouTube series Colm Jackson did with Jay Verluis.

    thanks. I'll check that out.  

  • Saxa -- SDSaxa -- SD Posts: 872
    edited January 5

    Faeryl Womyn said:

    LOL I just checked the link to the character ... Xena lives lol

    Xena's 2nd daughter :)

    Too bad G9 not for me (nor converting) and no G8 avail.  More atypical great character.

    Post edited by Saxa -- SD on
  • davesodaveso Posts: 7,024

    Saxa -- SD said:

    Faeryl Womyn said:

    LOL I just checked the link to the character ... Xena lives lol

    Xena's 2nd daughter :)

    Too bad G9 not for me (nor converting) and no G8 avail.  More atypical great character.

    I like Colm's work overall a lot, from way back in RDNA days. 

  • edited January 7

    As a start, in a photo editor, try raising both Brightness and Contrast in a jpg file after rendering.  See where that takes you.  Then try changing the frequency color of the light.  NOT the color of the picture, but the color of the lighting itself (frequency) towards what's called Blue Light.  I think the sharpness of the figure looks like it's been increased.  Most likely it's a combination of all four, and maybe something else.

    A program called GIMP is free.

     

    Post edited by davidwski_16294691f0 on
  • edited January 7

    davidwski_16294691f0 said:

    As a start, in a photo editor, try raising both Brightness and Contrast in a jpg file after rendering.  See where that takes you.  Then try changing the frequency color of the light.  NOT the color of the picture, but the color of the lighting itself (frequency) towards what's called Blue Light.  I think the sharpness of the figure looks like it's been increased.  Most likely it's a combination of all four, and maybe something else.

    A program called GIMP is free.

    So I played around for a few minutes with the image you posted, but I can't attach a picture.  Brightness, contrast, and sharpness have definitely been adjusted.  Those are the starting point, try it and see.  Other things have been done, but those three are for certain!  Start there and play around with the picture adjustments.

    Post edited by Richard Haseltine on
  • maikdeckermaikdecker Posts: 2,752

    Faeryl Womyn said:

    LOL I just checked the link to the character ... Xena lives lol

     But Robin Tunney didn't play Xena cheeky

  • GreybroGreybro Posts: 2,502

    Colm Jackson is a brilliant dude! Love his characters. Heck of a photog too.

  • davesodaveso Posts: 7,024

    Greybro said:

    Colm Jackson is a brilliant dude! Love his characters. Heck of a photog too.

    yes 

  • kirbawirbakirbawirba Posts: 143

    columbine said:

    I got into a little trouble the last time I went here, so I will try to keep it tactful and say that I personally find it nearly impossible to tell what the figure will actually look like in my renders from the images on a typical store page for a CJ character. It's something about the way they're lit. I have used Lynx in several stories at ths point and I have not yet once managed to do a render of her that bears the slightest resemblance to any of the images on her store page.

    Edit: This may not have always been the case with his store pages, but it goes back as far as Ash Nuin, whom I use all the time (she's the base for one of my regular recurring characters). Aiisha, on the other hand, who may be one of my favorite characters of all time, looks exactly the way she does in her store renders. So go figure. I don't know what he started doing differently or why he started to do it.

    This is the problem with the vast majority of PA model releases.  A lot of models are lit in a way that often makes their skin look paler or whatever their look is, only to buy it and render it and have a ruddy, or reddish tint, skin is way darker than the promo image, etc.  As a matter of fact, most 8.1 models were also this way.  The first time I loaded in Vic 8.1, her skin had a really reddish tint to it and looked way darker than her promo images, as a prime example. It really is severe, sometimes.  You can try to alter the translucency of their skin, and transmitted color, but it can only go so far without ruining everything. 

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