LIE for HDRis?
pixelquack
Posts: 288
We all been there: you rotated an HDRi dome until the light was right but now the background looked wrong, an object appears in a spot where you don't need them or the scene change in a series of renders from different angles ruins the composition.
Is it possible to compose HDRis in layers? Thinf of an outer dome for atmospheric lighting alone, your favourite sun with clouds or other general atmosphere, then have "near" objects like vergetation as an inner dome with ots own rotation.
Comments
This is probably something you would need to do by compositing a final render, without backdrop, over the desired background 9from another render or just from an image).
Well, if I'm willing to introduce backdrops I might just use circular backdrops like in the Jefferson packages. By the way, a multi-circle system like that with sections where I can add background images and rotate them as I need them would be nice.
Wasn't there a similar product?
The Millennium Environment?
The two products that come to mind are
https://www.daz3d.com/180-degree-backgrounds--industrial
and
https://www.daz3d.com/horizons
180 degrees! Thanks. I wish there were more addon themes for that package. Doable to make your own but time = money innit.
But I would appreciate if the Environment Map could be split in 2 : Background and Light .
Sometimes I would like to use 2 different HDRI, for example a Sci-fi city as a background and a specific sunlight.
That's the idea.