Makeup, Skin and All of That

This has been bugging me for a long time and I am finally asking for help.  I have tons of makeup materials, but cannot use them because they change the front half of the model's face with the makeup and a new skin tone, which does not match the skin tone that I have selected for the entire body.  So, I either have to change my body skin tone to match the face, which I do not normally want to do, or I have to be careful to not pose my model so that the neck shows the face skin tone and body skin tone which do not match.  Is there not a way to add makeup that is just makeup, eg. eyelashes, eyeliner, blush, eye brows without changing the entire face skin tone?  This has been so annoying to me and the skin tones for the makeup materials are usually gross looking..meaning all washed out or so white such as a powdered face.  I have the makeup maker script, but it puts the eyebrows, eyeliners, etc. in the wrong places on the model's face, such as eyebrows above the existing models eyebrows; eyeliner positioned liker a football players'.  So, the makeup maker script is useless for me.  So, what am I mising, here, or I have to live with a skin tone adjusted to the makeup material face skin tone?cryingfrown

Comments

  • jestmartjestmart Posts: 4,449

    Unless the product is specifically a make-up set than most make-up options in texture sets is a copy of the face texture map with the make-up option painted directly on it, they cannot be used with other texture sets.

  • srieschsriesch Posts: 4,241

    ... I have the makeup maker script, but it puts the eyebrows, eyeliners, etc. in the wrong places on the model's face, such as eyebrows above the existing models eyebrows; eyeliner positioned liker a football players'.  So, the makeup maker script is useless for me.

    While usually you can't interchange makeup between one purchased item and another, there are occasional exceptions.  I don't recall the names, but there was a set of three characters somewhere that all appeared to share the same base skin material, so you could actually mix between them, but that was rare.  Some items such as lips are only the lip material with no surrounding skin so you can use those on any character within the same figure.   There are a few eyebrow products that are separate items as well, although I don't recall offhand which ones they are, hopefully somebody else knows.

    I'm unfamiliar with this script, but just in case this is the issue you are having with it: note that if you have materials for, say, V4 that you want to apply to V5, in the Surfaces tab you have to change the "UV Set" parmameter from "Victoria 5" to "Victoria 4" (or whatever the appropriate UV set is you are trying to use).  If you don't do this, they get drawn in the wrong place with a similar result to what you are describing.

     

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