Shades of Atlantis: Anunnaki (material mapping error)
ironcheese
Posts: 72
Hi,
I have found out that the Bracers object in the Shades of Atlantis: Anunnaki (for M4) have a wrong material mapping between the left and right arm.
In particular, all materials in the Left Bracers (geometrically identical to the right bracers) are collapsed into a single material (the right bracers are ok).
How do I contact the author to see if this can be fixed?
Thank you
Post edited by ironcheese on
Comments
File a ticket with customer support...
http://www.daz3d.com/help/help-contact-us
Thank you for the advice!