calf colliding with thighs too early on Genesis 9
moing_machine
Posts: 0
in The Commons
Hi all,
I'm all out of ideas as to how to fix this; an issue where the thigh changes too early when the leg is bent about half way on a Genesis 9 female model. I've check all the morphing Anyone else encountered this problem or know how to fix it?
moing
calf-thigh collision.jpg
876 x 816 - 467K
Comments
This looks a lot like there's a JCM (or CBs as they became on Genesis 9) that is not correctly linked to its parent morph; are you *sure* you've checked all the morphs, including all hidden ones?
That looks like a corrective morph, designed to improve the bends when another shape is applied, kicking in when it isn't needed. Apply the minimum pose needed to show the issue (e.g. bend the shin) and in the Parameters pane option menu (the lined button in the top corner or right-click the tab) and enable Preferences>Show Hidden Properties, then go to the Currently Used group and look for any greyed-ourt sliders (correctives ar usually hidden). With luck that slider will have a name that tells you which character it is from, check to see if that has any updates and if not report it.