Last good version of Daz for Mac G5 PPC/OSX.5.8?

warrenaowarrenao Posts: 61

So I managed to scoop up a dual processor G5 PPC tower for $50. This is not too shabby a deal given the overall state of the hardware, as well as its speed (2.7 GHz).

What I'm looking for is the last good version of Daz for OSX that will run on PPC architecture. Ideally it's version 4.something, but I'll take what I can get.

The idea is to turn that old clunker into a dedicated rendering engine. I'd *like* to be able to use Daz to do that - however, I have been able to DL and install the 3Delight standalone rendering engine (it's universal!) and, if all else fails, will use that to render instead. Needless to say I have no intention, here, of using Iray.

One big question, of course, is backward compatibility; I'm using Studio 4.8 everywhere else, and might not be able to even open files created in that in older versions of Daz. Hance the fallback to the 3DL standalone renderer.

ANYway, has anyone else blazed this trail?

Post edited by warrenao on

Comments

  • mjc1016mjc1016 Posts: 15,001

    It's 2 or 3 something, so no, you won't be able to use any scenes content created in/for anything for 4.5 and later (and maybe even 4.0).  Your best bet, render to RIB and port those over to the G5...except, there was a render to RIB Mac bug that made it difficult to impossible to use the RIB outside the session they were created in.  As the collect function and the RIB in the collected folder didn't work right.

  • I seem to recall bumping up against something wrong with the 'collect' function in documentation or discussion somewhere - but assuming all the files are on the same relative path, and the G5 is connected by LAN to the Daz folder that has all the content (which it will be), I'm wondering if 'collect' will actually be entirely necessary in the first place. I'll have to play around and see what I discover.

    I figured the backward-version thing was likely to be a nonstarter. Alas. C'est la vie!

    Thanks!

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