Daz to Maya with morphs, weight drivers blocked in shape editor, how to do ?
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Posts: 1
Hello,
I use Daz to Maya with morphs.
In shape editor, weight drivers are blocked.
How to do, how to use ?
Thanks for help.
maya.png
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Comments
The sliders in the Shape Editor all have expressions that tie them back to a central controller thats in the outliner, so you shouldnt be trying to control your morphs from there.
Look in your outliner, and you should see a null group called "Morphs". Select it, and open up the Attribue Editor. On the Transform tab, scroll to the bottom and open up the Extra Attributes rollout. Boom, theres all your morph sliders.