Duplicate Formulas found in the Easter Egg products
Stalest
Posts: 852
After installing both easter egg characters I have received errors regarding duplicate errors (upon loading any Genesis 9 figure). After uninstalling one of the products the errors disappear.
I have submitted a ticket with the relevant section of the error log that reports the duplicates.
Post edited by Stalest on
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I'm also experiencing this error.
I sent in a ticket on this earlier today. Bet DAZ got five copies lol
I am getting a duplicate id after installing todays MB Yomie and yesterdays Mb Caramel easter egg product offerings.
Threads merged, the other was in the wrong place anyway (not a Daz Studio issue).
I panicked but it seems uninstalling Carmel fixed it for me.
Hi, Thanks for sending the tickets, I also bought both and get the "duplicate formulas" warning. And I want to point out that both characters have other issues. Carmel has it's body bump map also in the arm bump parameter slot. Also, both chars have body normal maps where the "bump" doesn't extend enough to the map edge, which leaves a noticable flat ridge ring all across the collar area. They both have the same rather nice base skin, Yomi is made more pale and has some different normal maps - and maybe the arm normal has problems ( writing this from memory ) I just use Filament, so these issues are immediately obvious. But with fixing the bump map and not using those normals they were worth buying to me ( at $4 ) They are close ennough to what I like, to be able to do my heavy dial spinning to, and get something usable. Missing from the product page is that the eyeshadow and lips makeup is a color LIE that is completely color variable, I consider that a valuable asset that surprisingly is not mentioned. / peace
Yes, I got also Duplicate Formulas found messages after installing:
https://www.daz3d.com/mb-yomi-hd-for-genesis-9-feminine
and
https://www.daz3d.com/mb-carmel-hd-for-genesis-9-feminine
Magic Brush is pretty new here:
https://www.daz3d.com/magic-brush
so probably that is why they have not discovered how to fix such errors from the beginning, yet.
Hope that Daz 3D will fix these errors, but I am not sure if they can do that without the help from that PA.
Might as well mention that I sent a ticket to alert the PA about the map issues. And after comparing the normal maps to the bump maps it was easier to to see the map boundries. Carmel and Yomi both seem to have head normal maps where the "bump" doesn't extend down to the lower edge of the map, leaving a noticeable ring in the collar area. And the "bump" doesn't extend to the top edge of Yomi's arm normal map creating a more noticeable ring. The actual bump map for the Carmel arms is in the folder but the body bump map loads in the arm slot. Have a great Holiday! / peace
Ran into the same problem. After doing some snooping i found that these 3 files have a problem.
\DAZ_3D\My DAZ 3D Library\data\DAZ 3D\Genesis 9\Base\Morphs\MagicBrush\MB Yomi\MB_Yomi_body_cbs_head_x25p
\DAZ_3D\My DAZ 3D Library\data\DAZ 3D\Genesis 9\Base\Morphs\MagicBrush\MB Yomi\MB_Yomi_body_cbs_thigh_z90n_l
\DAZ_3D\My DAZ 3D Library\data\DAZ 3D\Genesis 9\Base\Morphs\MagicBrush\MB Yomi\MB_Yomi_body_cbs_thigh_z90n_r
it appears that either the name or ID (having fixed it I don't remember which) use Carmel. I changed them to Yomi and the error went away. However the materials for the eyes and the eyelashes did not load but I found that an easy fix. One of Magic Brushes models have the same problem but use Ines instead of Carmel. I know that it is a work around but it work for me.
Thank you very much. Editing these file have fixed the problem for me.
Exactly how did you go about editing the files you mentioned Randers? Search for "Carmel" and replace all with "Yomi"?.....That worked for me btw.
Has this been fixed yet?
It will show as a product update when it is (assuming you download with DIM or use Connect, when next you are online with the application).
It would, but I didn't install Yomi because of it. I guess I could just edit the files if I install her and it causes problems.
edit: OK, I installed her. She hasn't been fixed, so I edited the files.
If you use DIM downloading and not installing would still cause it to show as an update.
Hi, If possible, I'd much appreciate notification here that it's been updated. Editing duf files is over my head and I don't use the DIM - one drawback of manual install is not knowing if or when updates are done. Thanks / peace
Just FYI, they're really easy to edit. Open the file in notepad (or similar), do a search for Carmel, and replace it with Yomi. It's there about 4 times in each file.
If you installed or downloaded through Install Manager or installed through daz Studio it will show an update when you are next online after the update's release.
Hi, thanks Richard, but my D/S PC is offline only, sorry if I wasn't clear. All Daz products are downloaded on other PC's, transfered, then manually installed. / peace
Then you will probably have to wait for someone to post about the update, though it should be mentioned in the readme under Resolved Issues.
Hi, Thanks Richard, I tend to overlook readmes, and didn't know readme's had resolved issues listed. That's good to know, thanks again. / peace