Dreamlight's Movie Maker Series - high angles?

In the promo/ tutorial vids on the product page for Dreamlight's Movie Maker Overcast, there are quite a few high angle shots.  Every camera I click on comes in a ground level and I can't get those higher perspectives.  I've tried messing around with the dome settings to no avail.  What am I missing, here?

Comments

  • Blando CalrissianBlando Calrissian Posts: 562
    edited April 3

    I'll reinstall it (it's too large and I don't use it often enough to keep it on the hard drive) and see what's up.

    Edit: I think the trick is that you have to load the set and then click on one of the individual cameras in the Content Library pane- that seems to get them all working properly.

    IIRC it's because each camera is paired with its own HDRI, which allows you to have these big sweeping city scenes without actually loading in any building models.

    (1) Loading the scene.

     

    (2) Looking through Camera 38

    (3) Clicking on Camera 38 in the Content Pane

     

    (4) Now Camera 38 shows the correct view

    (5) And all of the other cameras seem to adjust themselves as well, apparently.

     

    Oh, and (6) don't forget to hide the cameras, otherwise you'll get these thin gray lines in the frame.

    MovieMaker1.PNG
    2056 x 1205 - 375K
    MovieMaker2.PNG
    1721 x 1114 - 3M
    MovieMaker3.PNG
    301 x 484 - 123K
    MovieMaker4.PNG
    1720 x 1137 - 4M
    MovieMaker5.PNG
    1716 x 1159 - 3M
    Post edited by Blando Calrissian on
  • johnbuckeridgejohnbuckeridge Posts: 285

    Blando Calrissian said:

    I'll reinstall it (it's too large and I don't use it often enough to keep it on the hard drive) and see what's up.

    Edit: I think the trick is that you have to load the set and then click on one of the individual cameras in the Content Library pane- that seems to get them all working properly.

    IIRC it's because each camera is paired with its own HDRI, which allows you to have these big sweeping city scenes without actually loading in any building models.

    (1) Loading the scene.

     

    (2) Looking through Camera 38

    (3) Clicking on Camera 38 in the Content Pane

     

    (4) Now Camera 38 shows the correct view

    (5) And all of the other cameras seem to adjust themselves as well, apparently.

     

    Oh, and (6) don't forget to hide the cameras, otherwise you'll get these thin gray lines in the frame.

    Well blow me down and call me Monty!  It really is as simple as that!  Thank you so much, Blando - you put so much hard work into that, it's incredibly appreciated.  heart 

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