Rising Sun Environment (Usage Tipps)

This stunning set was briefily discussed in the "appreciate new releases"-thread.

But I think it really deserves a thread on its own. Was a bit sceptial with regards to the price but it is definitively worth every cent.

Now since I started playing around with it I wonder what folks are doing to have the characters populating the environment properly lit. Started to merge some figures into the scene but they appear quite dark once I do not alter anything. So any ideas on best ways to let characters shine in that environment?

Comments

  • MasterstrokeMasterstroke Posts: 1,985

    In Vue, you could set the Interface bottom with a radius.
    I thought it to be a cool idea for DAZ Studio' environment settings too.

  • jbdiminniejbdiminnie Posts: 77

    I've noticed that once characters are added to a scene they look very poorly lit as well (when using the default scene cameras and lighting), even though the scene (I am working on a scene in one of the Private rooms) looks OK in a spot render with no characters added.  I have added a few ghost lights (wall and ceiling) to up the overall lighting of the room and that has helped a lot, but the test renders are taking a long time to converge, probably because the default light fixtures have emissives and it seems that indoor scenes with a lot of emissive objects are slow to render.  Tonight I will try replacing all the emissives with ghost lights and see if that speeds up the render process.  Render times aside, I am very impressed with this product, and the sheer number of zero props that can be used for kit-bashing will make it well worth the purchase.

  • jbdiminniejbdiminnie Posts: 77

    Last night worked some more on my scene--as I suspected, replacing the emissive lights with ball or dome ghost lights dramatically improved the render speed, and gives a little more control over the overall lighting.  It is a little tedious to have to position all the ghost lights in the scene, but well worth it for the time saved in running a render.

  • I bought Rising Sun, but haven't used it yet.

    I do hope Iray renders improve again wrt mesh-lights.  Didn't they used to be faster or something?

    In any event, I'm likely to do a bunch of kit-bashing when I get around to using this set, since I want it to look like it exists entirely in a Decopunk sort of world, down to the point where even the desktop computers look decopunk, or maybe get away with some of the props I'd substitute being steampunk.

Sign In or Register to comment.