Making seperate Sliders for head and body shapes.

Not sure that this is the place to ask this, however...

Could someone please point me to some instructions on how to make seperate sliders for the body and head shapes for home made characters?

Thanks

Comments

  • Richard HaseltineRichard Haseltine Posts: 100,897

    Do this before creating the FB, ideally, since otherwise you will have to do joint adjustments and corrective morphs twice.

    Recent figures have a Head Split dForm (for Genesis 9 it is avaialble through the Utlities group in Parameters, for older figures it is a dForm preset). Apply that, then load your full morph through Morph Loader Pro - in the options there is an Attnuate group, then under that you can select the dform 9its weight map is the thing of interest) and whether it should include or exclude; use it twice with different options there and you will get the ehad and body morphs. once you have the split morphs, make a new cotnroller to set them both to 100% for the full body version.

  • 3DmentiaNull3DmentiaNull Posts: 128

          Hi, if the "home made characters" are from Daz genesis base figures this wonderful free script is highly recommended.                                        

    https://www.daz3d.com/forums/discussion/617476/character-splitter#latest     ; / smiley / peace

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