Texture on Viewport doesn't rotate
James
Posts: 1,044
I have several of the same doors.
I rotate the texture.
Some doors' texture rotate as they should.
But some don't rotate.
I've checked the base map, they uses the same rotated map.
The doors come from Blender that are linked to each other. That means they has identical mesh, uv, material, everything.
Why this is happening??
Post edited by James on
Comments
If you apply a shader with patterns - does that work?
I figure out the problem.
I have to unlink all the doors and apply all transform to the door in blender