can you help me improve my render

tell me what you think and what i can do to make it look better, any help would be appreated if any info needed ill give im ruing a 960 2 gig edition 24 gigs of ram a i7 3750k if you need to know what i have on them or lights ill tell you this is a simple render i just trying ti pick up skills from people better then me :)
duf

duf

cratique.duf
930K
Post edited by chris_settlemoir on
Comments
i think i saved the file right if you cant see it let me know ill rerender it and then see if i can get a better save ect
Its really to small to say anything, can you post someting larger?
let me re render and see if it shows
That isn't the render you have posted. The first one is the .duf file which is the scene file for the render. The second image you have posted is the icon image for that .duf file. You need to find the actual rendered image and post that. It should be in the Render Library.
Improvement can go in different ways, depending on the style you want out of it. Is there a particular look and feel you are going for? I can't load your scene properly, as I'm missing some of the assets used. Are you aiming for a cartoon style, or realistic? Iray or 3Delight? A lot of different factors will change the look of the final image, so the more details you can provide, the more help we can offer.
i want some super realistic like i keep seeing on on the art show of the year
Behind every photorealistic image is a lot of hard work. It's rarely a simple case of throwing figures into a scene and hitting the render button, even with the all-powerful Iray. Here are a few pointeres to get you started though.
Lighting:
Lighting is arguably the most crucial element to your scene. You don't want too much, or too little, and you want to make sure you have good control over the shadows so they fall where you want them. A well-lit scene will be easier for Iray to render, which will keep render times down and give you a much cleaner final image. IBL's are a great way of getting some good lighting with minimal effort, so if you don't have any it may be worth grabbing some of the HDRI presets available in the store.
Materials:
Where possible, use Iray materials on everything. Daz Studio does a surprisingly good job at converting older 3Delight materials, but conversion's are never perfect and a bit of hands-on tweaking is often beneficial. If you hold CTRL and double click a material preset, it will keep the original texture maps. This is useful for a range of things, such as giving a metal sheen to textured areas, whilst still preserving the base appearance. It's a good idea to look at all of the material settings and get a feel for things, so that you can tweak them to your liking later on. This micro-management of material settings can really make a big difference.
Posing:
Okay, so we've got the lights, we've got the materials, but all of this is going to be moot if your characters look as stiff as a British upper-lip. Natural poses help so much in the scene. Be mindful how a character's weight is distributed as well. Rarely do real people stand equally on both legs. There's usually one leg holding most of the body weight, while the other is more relaxed. Indicate this with a slight bending of one knee and a straightening of the other leg. For characters in movement, use any available morphs to make sure the hair moves with them, or any loose tassles or clothing. A character jumping forwards, for example, is not likely going to have a skirt which flares forwards unless it's got reinforcing wires running through the hem, so push that skirt closer to the thighs and flare it backwards instead.
And lastly:
Perseverance. It's not going to happen overnight, so keep practicing and improving. Having tried many photo-realistic pursuits myself, I can empathise with your goals. I don't consider any of my work photorealistic, but I do have a couple which are close enough that I can be happy with my accomplishments. Feel free to browse my gallery and nit-pick details, or ask for information on how I set up a particular scene. I'm happy to share my knowledge to anyone.
Uhhhmmm I just checked and my upper lip is incredibly soft and flexible, nothing stiff about it........
Ahh, yes, but when we Brits stiffen that lip, there are none that are stiffer.