decrease the number of polygons

in New Users
Hello,
I want to decrease the number polygons of my character but I don´t find the option in DAZ3D.
Regards
Alfonso
Comments
That really depends what you mean. By default, character models in Daz Studio are subdivided. You can turn this off by changing the subD parameters. In Daz Studio 4.8 there are two such parameters. One is for the model you see, the other is for the model you render. The render model typically has higher subdivisions than the displayed model.
If you want to lower the polygon count beyond the standard mesh, you will need to use Decimator for Daz Studio. This requires an additional license, but can drastically reduce the polygon count.
That is what the Decimator plug-in is for, but it isn't part of the free DS Pro (it was part of the non-free DS Pro which is why it is included in the installation). You can buy a Decimator License, or you can do your own decimation in an external modelling application and rig the reduced mesh from the original using the Transfer Utility - the former is obviously easier than the latter though if you are a skilled modeller you may get better results with the latter.
I've found decimater invaluable for moving large numbers of figures round a scene when needed. I tried rendering a scene with decimated figures (distance shots) But still run out of memory, I don't think I took the Textures into account for memory.
and where ? i want to buy the version complety
Regards
http://www.daz3d.com/decimator-for-daz-studio
i have bought decimator but i don´t know where is it ?
You can find it at: Window -> Panes (Tabs) -> Decimator
i have found it
sorry but decimator don't go by parts of body, it only go by part full (decimator2) and i have seem a video where are the parts of body (decimator3) why?
regards
Decimator always works on the full model, the shorts in that video is a clothing model that the figure is wearing, not part of the body.
without decimator, the polygons number are 21098. with decimator are same. I don´t understand.
can I solve it? The eyelashes in UNITY.
Yes, I solve the eyelashes with with shader (transparent cutout) but the dress... look at the file and i don´t know...
I solve it!