The Incredible Kitbash

SilverGirlSilverGirl Posts: 835

(not sure if this is the best place for this - apologies to mods if it's not)

As I'm getting more into the groove of this whole Daz thing, I'm finding there's a certain glee and satisfaction when I have to get creative to get something custom to look right... and it works.

Share your kitbashes! What are you really proud of making work? 

Comments

  • SilverGirlSilverGirl Posts: 835

    Two of my recents:

    - Fridge magnets. There really isn't much out there, so I shrunk a bunch of food (fruit, a burger, a piece of pizza, some fancy cocktails) and affixed them to the fridge. They look great!

    - One of my characters has a sword made of amber with a dragonfly embedded in it (it's magic, so it works, because magic). When I started this journey I was dismayed because I knew I'd never find anything like that in the store. About a month ago I realized all I really needed was a sword with geometry I liked, some shaders, and a shrunk-down dragonfly model. I got it all put together and strutted around like a conquoring general for the rest of the day.

  • GordigGordig Posts: 10,052

    I've been working on a set for many months that is a kitbash of mostly Kitbash3D items.

    The main strip:

    I turned this pawn shop

    :

    into this weapons store (packed with Daz props):

    And this cybernetic modification shop began life as a regular operating room:

  • RedfernRedfern Posts: 1,601
    edited July 13

    Probably my most involved "kit-bash", the engineering deck of the S.P.V Pharsicle, the primary setting for a collection of O.C.s, originally appearing in a web comic I co-created with the late Paul Scott Gibbs titled "Freighter Tails"  The comic ran from April 2001 until Paul's untimely death in February 2002.  While the concept as a web comic sputtered and eventually halted without Paul's involvment, I still putter the characters, specifically Lt. Mzzkiti, an alien cat-girl,  for a few "fans" still dedicated after 20+ years.

    Dor this environment, I literally chopped up selected geometries of NightShift3D's Odyssen Station sets, mixing and matching pieces along with some Stonemason elements, the plungers from some 2005 Daleks by Billy-Home, girders ftom an "Evil of the Daleks" throne chamber vy Rob Semenoff, meshes I personally modeled to resemble Dalek upper sections (serving as capacitors), and displacement maps I made, derived from Death Star surface tiles made by JediLaw.  (That entire lowest surface is actually a single 4 sided polygon!)

    FT-Engineering-J-4.jpg
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  • SilverGirlSilverGirl Posts: 835

    Oh wow, both of you! Those are so gorgeous!

  • FirstBastionFirstBastion Posts: 7,760

    There's atleast 10 products worth of clutter in here. Helps give it that lived in look.  Life is messy.

  • RedfernRedfern Posts: 1,601
    edited July 17

    SilverGirl said:

    Oh wow, both of you! Those are so gorgeous!

    Here's an untextured "clay" render of my engine room depicting only the geometry and the displacements.

    I also removed the ceiling girders and draping cables for clarity.

     

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    Post edited by Redfern on
  • WinterMoonWinterMoon Posts: 1,941

    I bashed together a village scene for some kind of "Midsomer Murders" kind of story that happened in my head. The most time-consuming parts was creating fake rooms in the terraced houses in the back.

     

  • SilverGirlSilverGirl Posts: 835

    WinterMoon said:

    I bashed together a village scene for some kind of "Midsomer Murders" kind of story that happened in my head. The most time-consuming parts was creating fake rooms in the terraced houses in the back.

     

    Oh pretty! I get chills just looking at it!

  • richardandtracyrichardandtracy Posts: 5,665
    edited July 17

    Bashed up from a number of polygons:

    The UK has a drag strip called 'Santa Pod', so I thought it amusing to have a racing snail (gastropod) at a strip called 'Gastro Pod' where the starting gantry was also a gastro - restaurant. OK, I modelled the entire drag strip, garages and gantries from scratch and then used Shinteo freebies for all the characters & Rendo freebies for the wheeled vehicles and racing snail. One of the characters thought looking at her reflection in a car mirror was more interesting than the racing snail.

    Regards,

    Richard

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  • kyoto kidkyoto kid Posts: 41,040
    edited July 18

    ..an oldie but still one of my best.

    "This is da Place"

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  • WinterMoonWinterMoon Posts: 1,941

    SilverGirl said:

    Oh pretty! I get chills just looking at it!

    Thanks! smiley

  • SilverGirlSilverGirl Posts: 835

    richardandtracy said:

    One of the characters thought looking at her reflection in a car mirror was more interesting than the racing snail.

     

    I love little details like that.

    Though to be fair, one really ought to look one's best for a snail race! 

  • SilverGirlSilverGirl Posts: 835

    kyoto kid said:

    ..an oldie but still one of my best.

    "This is da Place"

     

    I love it!

    I hadn't at all thought of making the Aslan's Court set into something more modern, but it turned out fantastic! 

  • kyoto kidkyoto kid Posts: 41,040
    edited July 22

    ...thank you.

    Combining it with Mooshine's Diner was, should I say, an interesting process.  The hanging lights were kitbashed from the Diner's roof  

     

    Post edited by kyoto kid on
  • kenmokenmo Posts: 908

    What a great scene you have kitbashed. 

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  • kenmokenmo Posts: 908

    Redfern said:

    SilverGirl said:

    Oh wow, both of you! Those are so gorgeous!

    Here's an untextured "clay" render of my engine room depicting only the geometry and the displacements.

     

    Very nice...

    I also removed the ceiling girders and draping cables for clarity.

     

  • SilverGirlSilverGirl Posts: 835

    kenmo said:

    What a great scene you have kitbashed. 

    I love this! Very gritty. 

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