Wacky Eyes on Genesis 9

hi guys! I'm having problems with Genesis 9. I did a model from Face Transfer. Everythings just seemeed to work fine, until I saw the rendder and noticed one eye pointing upwards and the other downwards. When checking the eyes, I saw something peculiar. It appears that the center of the axis point is distorted so that it is diagonal. Please help me on this... anyone?

G9 eyes.jpg
1404 x 914 - 473K

Comments

  • felisfelis Posts: 4,337

    Have you done 'Adjust Rigging to Shape'?

  • VoxxaVoxxa Posts: 68

    felis said:

    Have you done 'Adjust Rigging to Shape'?

    Yes! That was the very first thing I did.

  • felisfelis Posts: 4,337

    Then try with G9 selected, in Parameters > Utilities > Developer Tools > Adjust eye rigging, and see if that solves it.

  • VoxxaVoxxa Posts: 68

    Tried but only achieved these messages (see screen dumps).

    Also, please look at the strange angel of one of the eyes in the third picture.

    G9 Wacky Eyes 1.png
    1412 x 962 - 2M
    G9 Wacky Eyes 2.png
    1438 x 957 - 2M
    G9 Wacky Eyes 3.png
    1426 x 956 - 2M
  • felisfelis Posts: 4,337

    As it says, you must pust Paramaters in Edit mode (right click over the values) and select the generated morph from face transfer, before Adjust Eye Rigging.

  • VoxxaVoxxa Posts: 68

    Thanks for the tips. I finally threw this model away and started over. I do keep a close watch on every morph I add or the likes.

Sign In or Register to comment.