[Solved] Does someone know how to select the polygons from the windows on the Zirael Flyte ?

ElorElor Posts: 1,485

Hello,

I'm speaking about this product by @GCJellyfish:

https://www.daz3d.com/zirael-flyte-hatchback-family-car

I'm trying to add smoked windows but the Glass surface of the car is covering every windows (including the windshield, which I want to keep clear) and other glass parts on the car.

I thought I could use the Geometry Editor to simply select a polygon on every window I wanted to change, then extend the selection to any connected polygon, create a new surface, find how to get smoke glass and voila.

Quite the master plan right ?

Except I can't select polygons on the windows crying

Usually, it means I'm trying to select polygons when I don't have selected the correct object, but even after deleting every other object in the scene, only keeping the Zirael Flyte root object (they are plenty of objects connected to it, like the wheels, the seat belts, the licence plat and the object which will receive the dirt textures) then selecting it, I could not select any polygon on the windows.

If someone knows what I'm doing wrong, I'm all ears smiley

Post edited by Elor on

Comments

  • NorthOf45NorthOf45 Posts: 5,489

    The product loads with High Resolution settings, which is known to interfere with the Geometry Editor tool. Simply change to Base (in Parameters tab) and you can select the polygons.

  • ElorElor Posts: 1,485

    Thank you yes

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