Feet poke through Shoes When morphs/poses are present.

Im sure this has been discussed but could someone assist me with a problem I'm running into.

Whenever there are morphs or even certain poses I'm seeingissues with feet/toes poking through shoes/boots, etc. It happens on G2 or G3.

Some footwear have adjustments for these kinds of things but they are far a few. Most give nothing but expand all. Some don't even incluse that!

Is there a way to force the shoe to conform better?

Thanks In Advance!

Comments

  • mjc1016mjc1016 Posts: 15,001
    edited January 2016

    If it is a closed shoe...then just hide the toes (Scene tab, expand the figure tree drill down to the toes and click the eyeball next to them).

    Post edited by mjc1016 on
  • Thats a good idea. What about open toe shoe?

  • mjc1016mjc1016 Posts: 15,001

    With open toed shoes...not actually fitting them but parenting them to the figure and then carefully adjusting the shoe, toes, foot rotations/translations dials.

  • HeraHera Posts: 1,957

    Perhaps making the shoes a tiny bit larger as well, using the X,Y,Z coordinates. Use this carefully, one pro mille at a time!

  • mjc1016 said:

    With open toed shoes...not actually fitting them but parenting them to the figure and then carefully adjusting the shoe, toes, foot rotations/translations dials.

    This is what Ive been doing. Was just hoping these was a better way.

    I recently puchased "Beauty Fingers and Toes". It makes feet so amazing. But as far as wearing shoes, its a real pain in the a__!

     

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