DAZ 4.23 non Premier is supposed to fit G9 clothing to G8 but doesn't?!?

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  • crosswindcrosswind Posts: 6,964

    Mada said:

    crosswind said:

    Mada said:

    The G9 to G8 autofit is not out yet, but should be soon :)

    I'm sorry Mada, but I'm a bit confused... We got G9 clone from new G8 packages and they work well. So, you mean there'll be further more powerful tools, templates even enhanced Auto Fit plugin or something ?

    If so, that'll be be great !

    Yes it will keep on getting better and better :) I didn't realise the clones were already out so that's a great step

    Haha ~ that'll be very nice ! Thank you for the clarification ! yes

  • Mada said:

    crosswind said:

    Mada said:

    The G9 to G8 autofit is not out yet, but should be soon :)

    I'm sorry Mada, but I'm a bit confused... We got G9 clone from new G8 packages and they work well. So, you mean there'll be further more powerful tools, templates even enhanced Auto Fit plugin or something ?

    If so, that'll be be great !

    Yes it will keep on getting better and better :) I didn't realise the clones were already out so that's a great step

    Thanks Crosswind, Mada.  I will wait for better tools to come out - Ones that  really get the whole dForce G9 Hair to G8 job done.  If I get the chance, I may try scripting Crosswind's fitting method.    

  • I tried using the latest G8F/G9 Essentials (10/24/2024).  A straight G9 to G8F fit still does not work.  Crosswind's method gets the hair fitted, but simulation does not work.

    nakamuram002 said:

    Mada said:

    crosswind said:

    Mada said:

    The G9 to G8 autofit is not out yet, but should be soon :)

    I'm sorry Mada, but I'm a bit confused... We got G9 clone from new G8 packages and they work well. So, you mean there'll be further more powerful tools, templates even enhanced Auto Fit plugin or something ?

    If so, that'll be be great !

    Yes it will keep on getting better and better :) I didn't realise the clones were already out so that's a great step

    Thanks Crosswind, Mada.  I will wait for better tools to come out - Ones that  really get the whole dForce G9 Hair to G8 job done.  If I get the chance, I may try scripting Crosswind's fitting method.    

  • crosswindcrosswind Posts: 6,964
    edited October 26

    nakamuram002 said:

    I tried using the latest G8F/G9 Essentials (10/24/2024).  A straight G9 to G8F fit still does not work.  Crosswind's method gets the hair fitted, but simulation does not work.

    As for the 1st issue, as long as you choose G9 clone when auto-fitting, it should work. You may name the product and/or post a screenshot of the issue you met.

    As for the strand-based hair, you either go for the 2nd method I showed you last time. https://www.daz3d.com/forums/discussion/comment/8911401/#Comment_8911401

    Or: in this way that I just learnt a couple of days ago : as shown in the attached screenshot ( I still used dForce Strand-Based Late Summer Bangs Style Hair for Genesis 9 in this case).

     

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    Post edited by crosswind on
  • If I use your second, "export strand-based hair" method, I cannot load the exported object and create a morph in my target.

  • crosswindcrosswind Posts: 6,964

    nakamuram002 said:

    If I use your second, "export strand-based hair" method, I cannot load the exported object and create a morph in my target.

    2nd method will do... as long as you do it correctly. 3rd method was learnt from a PA, it works nicely.

  • Thanks Crosswind.  Method 3 does not simulate for me, see attached.  Which version of DS are you using?  I am using the latest "production" version 4.23.0.1.  

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    txt
    txt
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  • crosswindcrosswind Posts: 6,964
    edited October 27

    nakamuram002 said:

    Thanks Crosswind.  Method 3 does not simulate for me, see attached.  Which version of DS are you using?  I am using the latest "production" version 4.23.0.1.  

    It works with DS 4.22.0.16 General Release and DS 4.23.0.4 Public Build.

    I'm a user of DS dual versions (General Release + Public Build), so when General Release has the same version as Public Build (they were both 4.23.0.1 when they were released ~), I never update General Release... just in case.

    Edit: Though I don't think there's big difference in between 4.23.0.1 and 4.23.0.4, suggest you try with DS 4.23.0.4 Public Build.

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    Post edited by crosswind on
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