Door with a letterbox (the slot thing you can push letter through)

PitmaticPitmatic Posts: 899
edited October 31 in The Commons

Hi

Anyone know of any doors with a letterbox slot in them? so say my character can try to look though it and see whats beyond :)

Thanks in advance

 

Post edited by Pitmatic on

Comments

  • SofaCitizenSofaCitizen Posts: 1,889
    edited October 31

    daz3d.com/european-suburb has a semi-detached house with letterboxes on both doors. Neither separate door objects nor rigged letterboxes tho so probably not helpful unless you can fix those things yourself.

    Same deal with daz3d.com/northern-terrace-street.

    Post edited by SofaCitizen on
  • Entrance door has a letterbox too. Dunno if it's rigged for peeping through. https://www.daz3d.com/shinjuku-living

  • SofaCitizenSofaCitizen Posts: 1,889

    I don't have the Shinjuku living product so cannot test the "peekability" of that door. However, as a compromise, I have found daz3d.com/suburban-house and whilst the letterbox is also unrigged the door is mostly window and so plenty of peekability surrounding the letterbox.

  • PitmaticPitmatic Posts: 899

    Thank you I have European Suburb but the others are new to me.

    thanks

     

     

     

  • TesseractSpaceTesseractSpace Posts: 1,406

    I can verify that the door in Shinjuku Living opens and closes, but there isn't an actual letter slot one could look through, more of a box attached to the door with a lid that opens.

  • I'd wager someone could probably fake up a letter-box opening in a door... by making an opacity-map for the door, then creating a hinge-open part and the frame of the letter-box out of prims.  To make the part that hinges up, simply attach that particular, adjusted cube-prim onto another (hidden?) prim (or a null?) at the spot you want the hinge to actually be, then simply open the mail door by rotating the hinge-prim/null.  I've actually used the attached-to-a-prim technique to make a static-prop door that wasn't devised to swing open at the appropriate edge... actually swing at the appropriate edge.

  • PitmaticPitmatic Posts: 899
    edited November 8

    I ended up merging two renders one with the door as was and one with the door cut up wth the geomerty editor and merged the renders in post seemed the easiest way to go.

     

     

    Post edited by Pitmatic on
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