Cyborg test render
BC Rice
Posts: 591
Picked up the Cyborg character on sale today. Did a quick and dirty render. He's pretty neat. :)
Cyborg_Test.jpg
1280 x 720 - 221K
Comments
Yepp, awesome character, here are my quick renders. Still having issues with detached pistons, even after trying Dzfires recommendation to reload and avoid zero pose. Do you get the same with the M4 General poses included with Carrara?
I've tried importing a duf from DS with no luck, I've got it fitted to M4 with no luck I've imported a poser file with no luck..
Nothing seems to work with this guy in Carrara. I've pointed stuff with no results either.
But I'll hang onto it in the hope that one day the machine will work :roll:
Works fine in Poser and DS
The hands and feet issue I think there are 2 solutions for, over in the common thread in either one of both threads named cyber m4.
Post 2 has a file that may or may not help:
http://www.daz3d.com/forums/discussion/6113/P30
Post 4 has another tip:
http://www.sharecg.com/v/60772/related/11/Poser/Genesis-Hand-and-Foot-Fix-Pose
Dzfire says never use the zero pose.
One more untested trick, export from ds4 with:
http://www.daz3d.com/shop/poser-format-exporter-pfe
Final trick is to convert him to genesis with this instruction far down the thread:
http://www.daz3d.com/forums/discussion/6753/P105
after trying all the tips..
none worked except for the last one converting him to Genesis did the trick.. although not perfect it at least can be used.
thanks for the links
I'm confused. Mine moves fine in Carrara.
mine doesn't work in either Carrara 8.1pro nor 8.5B
weird! :roll:
Mine works in Carrara 8.1 Pro, I just load him up from
Browser/Content/Figures/DZFire
Only issue is the broken pistons seen in the second post, when I use the General Poses on him.
I use 7 Pro. Not sure if that's making a difference. (Can't imagine why it would)
Fiddling around today seeing I can't get any new stuff from here that will work in Carrara so I revisted an older problem and got the Cyber guy to work..
Sweet
No more escaping pistons.... so far...
Fix: open Daz Studio ( sorry it has to be done ) load up genesis... load up the cyborg then I cloned genesis onto the cyborg.. removed genesis and saved the cyborg..