AnimateLite how to copy and paste everything, not just individual bones
JD_Mortal
Posts: 760
This is driving me nuts...
When I COPY and PASTE a KEY, it doesn't copy and paste the key, just the individual bone selected... or model...
Thus, if 200 bones moved, I have to copy and paste each individual bone, from one keyframe to another, to make it loop.
So, how do I copy the whole animation "pose", from one keyframe to another, without having to do this for each individual bone?
Post edited by JD_Mortal on
Comments
Shortest solution I could find was to "memorize" each models poses and any translations in a key-frame... then go to the end-frame, and "reset" the pose and translations, while in that new key-frame. Still requires some tween-poses to make it look right, but it works.