Lighting issue with torch beam

I am trying to get a torch to A) illuminate and object and B) show the beam of light.. I have figure holding a maglite, I have placed a spotlight at the front ot the torch to illuminate a rack.

But the beam does not show coming from the torch and it does nott light up the rack its pointed at.Any Ideas? See attached.

DAZ 3D torch lighting.JPG
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DAZ 3D Torch lighting render.png
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Comments

  • felisfelis Posts: 4,460

    You probably have the default HDRI.. You can turn it off by in Render settings > Environment setting it to Scene only.

    And regarding the spotlight, it might be too weak to be seen.

  • Richard HaseltineRichard Haseltine Posts: 101,443

    You won't see the beam unless you add dsoemthing to scatter the light - a suitable VDB (though that will probably be a bit much) or a volume (e.g. a cube primitive) with a low opacity dispersive material  applied.

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