Custom Characters
mosellistudios
Posts: 44
in The Commons
Does anyone know of an artist that creates custom Genesis 9 characters? I would love to have a goos one that resembles Eartha Kitt for a graphic novel I'm trying to put together.
Eartha_Kitt_visit_to_Israel_(997009326916805171)_(cropped).jpg
667 x 773 - 260K
Comments
I don't know how good it is, but I can only find one for G8F:
https://www.renderhub.com/razzledazzle3d/eartha-character-morph-for-g8f
However she could be converted to G9
That product is under Editorial Use Only Restriction license. So it shouldn't be used for comic creation.
And please don't use the likeness of real life people without their permission (or if they are no longer with us, the permission of whomever handles their estate). There are so many great characters to choose from, or dial spin a unique character. There's no reason to use the likeness of a real person in creating comics.
*(Edit: Unless it's meant to be historically accurate, in which case it's still advisable to get the proper permission to use their likeness).* :)
Just be careful using her likeness for commercial work. Sometime after her death in 2008, LicenseBox, who's livihood is merchandising classic Hollywood brands, bought the worldwide rights to use her name and likeness from the estate (via Kitt Shapiro, her daughter), just an fyi.
Doesn't really resemble Harrison Ford to me.
Technically a court maybe with a jury.... It is pretty much routine to have defend IP and you can hire lawyers with specific expertise in defending IP. In graphics, it is relatively easy; you can grab a bunch of disnterested people and ask who is this, you can see if there are contextural information i.e... characters calling your character "Harrison" or "Indiana" that would be infringing, or, in this case, the source of your figure says it may not be used for editorial purposes, and you agreed to that when you bought it.
I cannot see any Harrison ford in it either, sorry.
You can get a long way towards a character looking like a particular person through skin textures, hairstyles, expressions and how you dress them. Often, the underlying mesh can be wildly different from the actual person's physical characteristics, but the sum of everything fools the eyes. By the same token, you can use a mesh very close to an actual person and make them look like someone else entirely. Likeness isn't necessarily a cut and dry thing.
I think Nathan's promos have a strong resemblance to Indiana Jones. but I don't think Nathan himself is Harrison Ford.