How can I cinch up the waist of a dForce draped tabard?
Hello, friends. I have only a basic understanding of dForce, as in, I know how to put on some clothes and hit "Simulate," and I know how to use RiverSoft's dForce Assistant to help chairs and floors interact with dForce sims. In my current project, though, I need to drape a dForce tabard then "cinch it up" as if bound by a belt. Then I need to layer another clothing item on top of that, and then add the belt as the outer layer. I am using the Wise Wizard figure, wearing the JMR dForce Marcus Warrior Outfit (G8) tunic as an undergarment with the tabard from IDG dForce Ponchos and Tabards draped over it. Please see the attached file for the current results. Is there some way to use dForce or another technique to make the draped tabard conform more to the shape of the character or under-tunic? Is there a way to use dForce to push/pull the draped tabard inward? I own RiverSoft's dForce Magnet but haven't really mastered its use yet, and don't know if it's the best tool for this job. I have also experimented with dFormers but I'm having trouble visualizing how the dFormer is interacting with the mesh of the tabard (since the tabard loads flat and then drapes down from the head). I have seen some products or discussions about belts that cinch up dForce dresses, but I don't really know how to implement something like that.
Can anyone help me take my dForce skills up a notch -- either with advice here, or by pointing to a tutorial in the store or elsewhere that will help me take the next step and get this tabard to conform more to the character shape? I guess I am somewhat trying to get the "shrink wrap effect" that we are often trying to avoid.
Comments
You need an object that can function as belt. It could be any belt you have or a thin torus if you dont have a feasible.
The belt or torus shall not be fitted to the character but parented to Abdomen 1 or 2 (Spline for G9).
Then you shall use animated timeline.
In frame 0 default pose, and the belt larger in X and Z. Then your pose at frame 20, and the belt shrunk to an appropriate size. Remember there still need to be room for dForce to operate.
Timeline can get extended for more complicated poses.
@felis Thank you! Does the belt/torus/tube itself need to have a dForce modifier applied?
No it shall be a static object that just are modified by the size parameters, and thereby pushes the clothes inwards.
On top of Felis's explanation, a couple of suggestions that could be useful.
Silas3D has a dForce belt product, which shoudl work with older generations too (but I don't know if the various models available will suit your render):
https://www.daz3d.com/dforce-stretch-belts-for-genesis-9
There is also an older product from Sickleyield that she's made available for free in a comment on her Deviantart account, with a tabard and a rope belt:
https://www.deviantart.com/sickleyield/art/Sneak-Preview-Ragged-Tunics-Genesis-8-dForce-732045737
And if you want to explore dForce:
https://www.daz3d.com/forums/discussion/208141/how-to-use-dforce-creating-a-blanket-draping-clothes-on-furniture-and-much-more-commercial
Well it took a good bit of trial and error to position the belt properly at the beginning of the timeline, but it worked! I used the belt from the Moroccan Flower Seller. Thanks so much @felis! There is more to do but this is a bit step forward.
No, but if you apply a dForce Modifier (Static Surface) you can adjust things like the friction of the surface, which may help with the effect - otherwise the default values for dForce surfaces are assumed.
And you don't need that many frames there... 30 ~ 40 frames should be good enough. Reserve 10 ~ 15 frames for the geometry of dForce items to well settle down (stabilize).
With the tips you all posted here, I was able to get the belt to do its thing, and layer in the other elements. This is the most complex kitbashing I’ve attempted so far. Attached here; more details in gallery.
https://www.daz3d.com/gallery/user/6531644022325248#gallery=newest&page=1&image=1360171
I know the scene is really sparse, no background, etc. That’s because it’s intended for use as a vocabulary flash card. I’ll spruce it up later with an environment sometime in the future, but this is sufficient for my purposes. (I’m a college professor trying to teach students ancient Hebrew with minimal use of English. Quite a challenge.)
Love it that you go to such lengths for your students! I'm in the same job (though international law not hebrew) and have created some fun teaching projects with DS and the likes myself. I do hope your students appreciate the effort a bit at least.
Looking quite good, by the way. What word is the flash card for?