Eye distortion / ring
MJW
Posts: 524
I am having a strange ring appear in the eyes of a figure, and wondered if there is a reason and a solution, please?
I can only imagine that I have adjusted something but I have looked at the irises and corneas settings without success. If I try replacing the eyes the same effect appears.
Eye corona 160307.JPG
555 x 350 - 34K
Comments
Which figure is this?
that's the cornea.... you turned in morphs which does not inlclude/deform the cornea (maybe you used the iris adjustment morph ) or a eye product which does morph just the iris...
If you remove all morphs the ring should be gone.
You also have two sets of eyelashes top and bottom which suggest two different eyes loaded at the same time.
I feel if the black ring color was Pupils color , then it move too foward and over irise mesh?
I sometimes find this problem, when mix many morph without check detail,. then if it was not made by partial eye morph,
and you hope to keep the shape,
You can pull back only Pupils mesh by original morph,,, I have made morphs , change iiris shape, and to remove these problem.
but there are product, which can tweak these individual eye part too.
(but if tt caused some product morph, you may better send suport ticket. ) to check easy,, I made eye part pic for me too..
may it help somehow for you? (though it is genesis3female, but genesis, or genesis2 female may happen same
problem about Pupils , I feel)
Thanks folks. Can't check for a few days, but the model is G3F, and as far as I recall the twin eyelashes was original. Sadly, I don't recall how I arrived at the particular morphs I used, and often do things without having a clue how afterwards.
It seems that the eye itself was large, and then I also had the iris the wrong size - well, not the wrong size, but a size that did not suit the program.
Thanks, folks.